Player Matchup

Fernando
Fernando
AngryPanda239
Fernando
Level 561
Champion Stats
81W - 51L
1,672 SR
Queue Stats
591W - 543L
1,575 Elo+
Party 1
Willo
Willo
Max_Modem_
Willo
Level 999
Champion Stats
19W - 24L
1,498 SR
Queue Stats
1,811W - 1,856L
1,537 Elo+
Solo
Lian
Lian
SkyeIsBeautiful
Lian
Level 364
Champion Stats
57W - 9L
1,981 SR
Queue Stats
1,709W - 1,221L
1,617 Elo+
Solo
Jenos
Jenos
T1T0Mdn
Jenos
Level 171
Champion Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Androxus
Androxus
Tryit333
Androxus
Level 538
Champion Stats
5W - 3L
1,641 SR
Queue Stats
493W - 516L
1,551 Elo+
Party 1
Team Averages
Level 527
1,658 SR
1,556 Elo+

VS

Team Averages
Level 615
1,632 SR
1,607 Elo+
Makoa
Makoa
Camilochan9525
Makoa
Level 999
Champion Stats
37W - 26L
1,602 SR
Queue Stats
524W - 543L
1,565 Elo+
Solo
Fernando
Fernando
DrMATA
Fernando
Level 225
Champion Stats
30W - 20L
1,623 SR
Queue Stats
274W - 279L
1,531 Elo+
Party 2
Dredge
Dredge
ERROR404NOFOUND
Dredge
Level 688
Champion Stats
96W - 99L
1,642 SR
Queue Stats
414W - 363L
1,662 Elo+
Party 2
Ying
Ying
Gordoflas
Ying
Level 999
Champion Stats
25W - 33L
1,578 SR
Queue Stats
816W - 876L
1,598 Elo+
Solo
Maeve
Maeve
Quinterito23
Maeve
Level 164
Champion Stats
105W - 78L
1,712 SR
Queue Stats
116W - 89L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AngryPanda239
Fernando
60
5 / 0 / 20
2,836
355
61,821
53,109
47,040
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
60
3 / 0 / 18
2,832
354
38,706
4,817
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

52
25 / 1 / 8
3,436
430
103,039
26,041
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
T1T0Mdn
Jenos
47
1 / 5 / 17
2,645
331
19,641
25,215
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
Tryit333
Androxus
60
7 / 6 / 8
2,154
269
23,202
19,737
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 8 / 2
1,755
219
26,609
77,911
68,641
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Fernando
DrMATA
Fernando
57
0 / 8 / 2
1,754
219
16,337
83,239
95,850
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
3 / 7 / 6
1,593
199
58,180
29,080
2,825
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
59
1 / 3 / 9
1,789
224
13,607
15,438
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

47
5 / 15 / 1
1,465
183
14,186
40,741
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
2m 17s
112
Kill Participation
32
41
Kills
12
12
Deaths
41
71
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fernando
AngryPanda239
Fernando
5
0
20
15
L
3
8
2
0.5
L
Fernando
DrMATA
Fernando
0
8
2
0.13
L
3
7
6
0.86
L
Ying
1
3
9
1.83
W
Willo
3
0
18
12
L
5
15
1
0.37
W
25
1
8
29
W
Jenos
T1T0Mdn
Jenos
1
5
17
1.9
W
Androxus
Tryit333
Androxus
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,409
Damage
128,919
128,919
Taken
246,409
47,040
Shielding
167,316
95,186
Healing
101,434
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AngryPanda239
Fernando
61,821
35,445
0
0
53,109
47,040
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,609
25,309
0
834
77,911
68,641
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
DrMATA
Fernando
16,337
9,512
0
3,627
83,239
95,850
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
58,180
38,120
0
4,536
29,080
2,825
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
13,607
13,607
82,751
4,135
15,438
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
38,706
21,739
0
3,524
4,817
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
14,186
11,134
0
5,551
40,741
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
103,039
96,221
0
7,604
26,041
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Jenos
T1T0Mdn
Jenos
19,641
12,393
65,917
12,927
25,215
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
Tryit333
Androxus
23,202
18,585
1,054
4,160
19,737
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role