Player Matchup

Octavia
Octavia
CharlieSierra02
Octavia
Level 85
Champion Stats
14W - 10L
1,632 SR
Queue Stats
71W - 67L
1,554 Elo+
Party 2
Lillith
Lillith
Fun_DeKuuKunn
Lillith
Level 104
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,368 Elo+
Party 3
Pip
Pip
LatiosGigetto
Pip
Level 246
Champion Stats
5W - 0L
1,934 SR
Queue Stats
109W - 78L
1,653 Elo+
Party 2
Vora
Vora
SorPinzoni
Vora
Level 24
Champion Stats
14W - 6L
1,729 SR
Queue Stats
26W - 19L
1,584 Elo+
Party 2
Ash
Ash
wojak55
Ash
Level 40
Champion Stats
3W - 0L
1,869 SR
Queue Stats
18W - 13L
1,502 Elo+
Party 3
Team Averages
Level 100
1,733 SR
1,532 Elo+

VS

Team Averages
Level 107
1,578 SR
1,533 Elo+
Ying
Ying
AlwaysCoolGirl1
Ying
Level 198
Champion Stats
128W - 90L
1,586 SR
Queue Stats
239W - 234L
1,483 Elo+
Solo
Dredge
Dredge
FaZehemden
Dredge
Level 114
Champion Stats
4W - 3L
1,596 SR
Queue Stats
378W - 357L
1,520 Elo+
Solo
Barik
Barik
MrShorty06
Barik
Level 40
Champion Stats
3W - 1L
1,674 SR
Queue Stats
80W - 59L
1,548 Elo+
Party 1
Willo
Willo
TheJof1
Willo
Level 55
Champion Stats
9W - 6L
1,533 SR
Queue Stats
97W - 80L
1,506 Elo+
Party 1
Terminus
Terminus
exiction
Terminus
Level 126
Champion Stats
0W - 1L
1,500 SR
Queue Stats
115W - 88L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
11 / 3 / 15
3,145
286
60,008
16,071
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Level 1

Lillith
58
4 / 3 / 17
3,146
286
26,342
39,771
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
28 / 6 / 13
3,857
351
85,567
40,123
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

14
13 / 5 / 12
3,075
280
44,481
25,892
2,050
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Level 1

Ash
24
7 / 4 / 22
3,284
299
40,316
42,333
27,762
Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 5.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 14 / 3
1,443
131
6,472
42,434
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Dredge
FaZehemden
Dredge
38
8 / 13 / 3
2,145
195
40,631
47,769
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Barik
18
4 / 10 / 6
1,540
140
26,695
54,023
89,391
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Willo
TheJof1
Willo
24
0 / 11 / 6
1,662
151
45,869
34,597
0
Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Terminus
exiction
Terminus
54
8 / 12 / 4
2,248
204
44,523
74,772
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 13s
Objective Time
2m 28s
142
Kill Participation
43
63
Kills
21
21
Deaths
60
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
14
3
0.18
W
11
3
15
6.17
L
Dredge
FaZehemden
Dredge
8
13
3
0.73
W
Lillith
4
3
17
4.17
W
28
6
13
5.75
L
Barik
4
10
6
0.7
W
13
5
12
3.8
L
Willo
TheJof1
Willo
0
11
6
0.27
L
Terminus
exiction
Terminus
8
12
4
0.83
W
Ash
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,714
Damage
164,190
164,190
Taken
253,595
29,812
Shielding
89,391
80,670
Healing
70,021
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
6,472
2,622
19,464
10,031
42,434
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
60,008
55,558
375
4,585
16,071
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Dredge
FaZehemden
Dredge
40,631
38,778
704
8,285
47,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
26,342
15,781
36,411
360
39,771
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
85,567
77,848
7,157
21,484
40,123
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Barik
26,695
26,695
0
10,051
54,023
89,391
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
44,481
35,317
0
6,556
25,892
2,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
TheJof1
Willo
45,869
29,643
0
7,532
34,597
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
exiction
Terminus
44,523
26,002
0
13,954
74,772
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ash
40,316
30,697
0
3,742
42,333
27,762
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role