Player Matchup

Jenos
Jenos
Gold IV
Dainagas-God
Jenos
Gold IV
Level 952
Champion Stats
22W - 9L
1,585 SR
Queue Stats
116W - 122L
1,535 Elo+
Solo
Lian
Lian
Gold III
Immortal_Nymeria
Lian
Gold III
Level 458
Champion Stats
18W - 19L
1,561 SR
Queue Stats
149W - 142L
1,547 Elo+
Solo
Fernando
Fernando
Platinum II
RomFirst
Fernando
Platinum II
Level 356
Champion Stats
34W - 32L
1,673 SR
Queue Stats
358W - 366L
1,567 Elo+
Solo
Buck
Buck
Platinum II
Sandmma
Buck
Platinum II
Level 769
Champion Stats
669W - 592L
1,664 SR
Queue Stats
766W - 743L
1,566 Elo+
Party 1
Inara
Inara
Gold II
TTD1983
Inara
Gold II
Level 103
Champion Stats
58W - 50L
1,634 SR
Queue Stats
123W - 137L
1,464 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 528
1,623 SR
1,536 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 481
1,532 SR
1,535 Elo+
Ying
Ying
Platinum I
Razék
Ying
Platinum I
Level 999
Champion Stats
6W - 3L
1,546 SR
Queue Stats
184W - 159L
1,607 Elo+
Party 2
Pip
Pip
Platinum II
WuTangClan4ever
Pip
Platinum II
Level 224
Champion Stats
5W - 2L
1,590 SR
Queue Stats
103W - 84L
1,610 Elo+
Party 2
Terminus
Terminus
Gold V
Yaverwoki
Terminus
Gold V
Level 493
Champion Stats
18W - 14L
1,605 SR
Queue Stats
97W - 94L
1,486 Elo+
Solo
Viktor
Viktor
Gold V
siparto2018
Viktor
Gold V
Level 75
Champion Stats
3W - 7L
1,319 SR
Queue Stats
23W - 44L
1,400 Elo+
Solo
Makoa
Makoa
Platinum III
ČĤØŘÍžØ
Makoa
Platinum III
Level 615
Champion Stats
35W - 37L
1,600 SR
Queue Stats
516W - 507L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 6 / 16
2,877
206
17,986
25,516
14,567
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
6 / 13 / 7
2,629
188
86,101
45,837
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Fernando
RomFirst
Fernando
46
8 / 11 / 8
3,421
244
130,433
134,726
75,806
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Buck
Sandmma
Buck
53
9 / 14 / 4
2,649
189
66,692
52,459
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Inara
TTD1983
Inara
19
1 / 12 / 8
2,374
170
53,743
92,337
14,007
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
WilloKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Razék
Ying
59
1 / 3 / 32
5,437
388
19,008
35,951
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

46
23 / 3 / 21
4,200
300
107,828
65,909
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Terminus
Yaverwoki
Terminus
54
11 / 4 / 15
4,084
292
76,292
91,320
0
Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Viktor
42
8 / 7 / 17
3,467
248
62,878
51,482
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
13 / 6 / 22
4,170
298
84,869
110,293
55,064
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 12s
Objective Time
12m 26s
68
Kill Participation
163
25
Kills
56
56
Deaths
23
43
Assists
107
Player
Kills
Deaths
Assists
KDA
L
1
6
16
1.5
L
6
13
7
0.73
W
Ying
Razék
Ying
1
3
32
5.67
L
Fernando
RomFirst
Fernando
8
11
8
1.09
L
Buck
Sandmma
Buck
9
14
4
0.79
L
Inara
TTD1983
Inara
1
12
8
0.42
W
23
3
21
11.17
W
Terminus
Yaverwoki
Terminus
11
4
15
4.63
W
Viktor
8
7
17
2.36
W
13
6
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,955
Damage
350,875
350,875
Taken
354,955
104,380
Shielding
55,064
166,172
Healing
254,604
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,986
10,757
131,895
10,991
25,516
14,567
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
86,101
84,501
0
1,680
45,837
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
Razék
Ying
19,008
19,008
157,790
25,358
35,951
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
RomFirst
Fernando
130,433
76,592
0
5,782
134,726
75,806
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Buck
Sandmma
Buck
66,692
55,386
0
9,820
52,459
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
TTD1983
Inara
53,743
36,830
0
6,004
92,337
14,007
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
107,828
99,468
21,768
19,077
65,909
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
Yaverwoki
Terminus
76,292
58,607
0
15,449
91,320
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Viktor
62,878
55,494
0
13,023
51,482
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
84,869
80,039
0
2,139
110,293
55,064
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role