Player Matchup

Cassie
Cassie
F3AR HAZARDZ
Cassie
Level 145
Champion Stats
18W - 36L
1,409 SR
Queue Stats
501W - 496L
1,529 Elo+
Party 1
Mal'Damba
Mal'Damba
Fenrir-JKX100
Mal'Damba
Level 748
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,567 Elo+
Party 2
Evie
Evie
KRYS_7u7
Evie
Level 999
Champion Stats
4W - 7L
1,614 SR
Queue Stats
274W - 261L
1,553 Elo+
Party 2
Koga
Koga
Ven0m42o
Koga
Level 872
Champion Stats
460W - 264L
1,654 SR
Queue Stats
731W - 688L
1,611 Elo+
Party 1
Inara
Inara
llWezhKhaaaaa
Inara
Level 999
Champion Stats
4W - 5L
1,536 SR
Queue Stats
22W - 26L
1,554 Elo+
Party 2
Team Averages
Level 753
1,543 SR
1,563 Elo+

VS

Team Averages
Level 391
1,589 SR
1,554 Elo+
Ying
Ying
Fate91
Ying
Level 75
Champion Stats
223W - 184L
1,628 SR
Queue Stats
261W - 236L
1,583 Elo+
Party 3
Willo
Willo
Minimustage
Willo
Level 588
Champion Stats
168W - 158L
1,563 SR
Queue Stats
1,552W - 1,550L
1,579 Elo+
Solo
Barik
Barik
TheRealJojoSiwa
Barik
Level 85
Champion Stats
23W - 14L
1,740 SR
Queue Stats
108W - 98L
1,577 Elo+
Party 3
Lian
Lian
WHSK
Lian
Level 208
Champion Stats
218W - 197L
1,514 SR
Queue Stats
519W - 510L
1,457 Elo+
Solo
Vora
Vora
i-RubyTheCherry
Vora
Level 999
Champion Stats
16W - 29L
1,500 SR
Queue Stats
1,303W - 1,341L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
54
4 / 11 / 3
1,544
193
30,564
36,748
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Mal'Damba
Fenrir-JKX100
Mal'Damba
52
1 / 9 / 4
1,350
169
8,256
24,361
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Evie
59
5 / 3 / 4
1,500
188
33,097
19,171
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Koga
59
10 / 8 / 2
1,898
237
43,616
33,611
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Level 1

57
1 / 5 / 4
1,458
182
15,100
59,027
21,983
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Fate91
Ying
6
2 / 6 / 15
2,284
286
20,537
25,795
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
6 / 5 / 10
2,223
278
41,175
16,196
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

35
7 / 0 / 13
3,259
407
41,199
41,503
20,781
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Lian
WHSK
Lian
19
8 / 6 / 7
2,348
294
30,706
20,286
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
13 / 4 / 2
2,446
306
39,301
26,853
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 54s
Objective Time
7m 31s
38
Kill Participation
83
21
Kills
36
36
Deaths
21
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cassie
4
11
3
0.5
W
Ying
Fate91
Ying
2
6
15
1.58
L
Mal'Damba
Fenrir-JKX100
Mal'Damba
1
9
4
0.33
L
Evie
5
3
4
2.33
W
6
5
10
2.2
W
7
0
13
13.5
L
Koga
10
8
2
1.38
W
Lian
WHSK
Lian
8
6
7
1.92
W
13
4
2
3.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,633
Damage
172,918
172,918
Taken
130,633
21,983
Shielding
20,781
72,337
Healing
74,136
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
30,564
23,824
0
6,103
36,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
Fate91
Ying
20,537
8,651
29,945
12,297
25,795
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
Fenrir-JKX100
Mal'Damba
8,256
2,525
38,494
3,100
24,361
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Evie
33,097
30,613
0
11,755
19,171
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,175
29,972
0
237
16,196
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,199
41,199
0
23,634
41,503
20,781
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Koga
43,616
36,763
0
7,670
33,611
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lian
WHSK
Lian
30,706
29,975
0
0
20,286
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
39,301
32,707
0
8,023
26,853
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
15,100
7,656
0
5,215
59,027
21,983
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role