Player Matchup

VII
VII
Platinum III
CHEMOVIP
VII
Platinum III
Level 115
Champion Stats
1W - 3L
1,513 SR
Queue Stats
225W - 237L
1,546 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum IV
Drizzii
Mal'Damba
Platinum IV
Level 151
Champion Stats
40W - 42L
1,692 SR
Queue Stats
650W - 603L
1,524 Elo+
Solo
Atlas
Atlas
Silver I
aceboogie
Atlas
Silver I
Level 617
Champion Stats
10W - 12L
1,598 SR
Queue Stats
489W - 511L
1,457 Elo+
Solo
Barik
Barik
Platinum IV
p4wer
Barik
Platinum IV
Level 999
Champion Stats
28W - 27L
1,651 SR
Queue Stats
696W - 682L
1,494 Elo+
Solo
Zhin
Zhin
Platinum II
098k
Zhin
Platinum II
Level 999
Champion Stats
40W - 31L
1,649 SR
Queue Stats
1,415W - 1,384L
1,549 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 576
1,621 SR
1,514 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 480
1,652 SR
1,552 Elo+
Androxus
Androxus
Platinum II
Amkvëry
Androxus
Platinum II
Level 527
Champion Stats
36W - 29L
1,678 SR
Queue Stats
164W - 139L
1,592 Elo+
Solo
Jenos
Jenos
Gold III
The Westbrook
Jenos
Gold III
Level 611
Champion Stats
23W - 11L
1,679 SR
Queue Stats
345W - 331L
1,600 Elo+
Party 1
Strix
Strix
Gold III
aniquilaotakus
Strix
Gold III
Level 141
Champion Stats
4W - 9L
1,529 SR
Queue Stats
31W - 47L
1,432 Elo+
Party 2
Inara
Inara
Gold II
freecces
Inara
Gold II
Level 355
Champion Stats
19W - 15L
1,659 SR
Queue Stats
213W - 203L
1,574 Elo+
Party 1
Drogoz
Drogoz
Platinum IV
jeampiererez
Drogoz
Platinum IV
Level 766
Champion Stats
29W - 20L
1,716 SR
Queue Stats
168W - 161L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
4 / 11 / 5
2,276
207
36,285
32,451
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Mal'Damba
Drizzii
Mal'Damba
37
2 / 9 / 10
2,575
234
21,692
31,755
1,350
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Level 1

Atlas
aceboogie
Atlas
57
5 / 9 / 4
2,243
204
30,987
82,551
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Barik
p4wer
Barik
57
2 / 8 / 8
2,752
250
35,854
52,552
56,746
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
7 / 7 / 8
2,484
226
74,675
34,096
0
Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
MakoaKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Amkvëry
Androxus
55
11 / 3 / 13
2,876
261
58,322
48,801
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
2 / 1 / 32
4,074
370
16,170
17,136
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

23
7 / 6 / 15
2,612
237
41,300
30,574
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Inara
freecces
Inara
53
10 / 3 / 11
3,059
278
44,413
66,481
6,215
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Drogoz
59
13 / 7 / 12
3,171
288
73,200
36,501
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 54s
Objective Time
6m 14s
55
Kill Participation
126
20
Kills
43
44
Deaths
20
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Androxus
Amkvëry
Androxus
11
3
13
5.83
L
4
11
5
0.59
L
Mal'Damba
Drizzii
Mal'Damba
2
9
10
0.78
W
2
1
32
18
L
Atlas
aceboogie
Atlas
5
9
4
0.78
W
7
6
15
2.42
W
Inara
freecces
Inara
10
3
11
5.17
W
Drogoz
13
7
12
2.71
L
Barik
p4wer
Barik
2
8
8
0.75
L
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,493
Damage
233,405
233,405
Taken
199,493
58,096
Shielding
6,215
95,041
Healing
138,361
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Amkvëry
Androxus
58,322
51,539
0
6,180
48,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
36,285
31,497
0
3,103
32,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Drizzii
Mal'Damba
21,692
10,203
65,757
12,178
31,755
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
16,170
11,712
108,017
14,113
17,136
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
aceboogie
Atlas
30,987
30,987
0
3,686
82,551
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
41,300
40,131
0
1,581
30,574
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
freecces
Inara
44,413
36,186
0
7,687
66,481
6,215
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Drogoz
73,200
58,451
0
783
36,501
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Barik
p4wer
Barik
35,854
35,854
0
8,854
52,552
56,746
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
74,675
56,944
0
1,463
34,096
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role