Player Matchup
VS
Match Stats

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 3.2s.
Level 4

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Level 1

Level 3

Level 2

Level 1

Level 4

Level 5

Level 1

Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 1s.
Level 1

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Bloodline
Grace
Generate 3 Ammo after using Grace.
Level 3

Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5

Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5

Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2

Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Lifegiver
Protection
Heal the target of your Protection for 225.
Level 3

Glyph of Health
Armor
Increase your maximum Health by 450.
Level 3

Rune Torrent
Nullify
Regenerate 6 Ammo every 1s while using Nullify.
Level 3

Vital Grasp
Recharge
Heal for 225 after activating Recharge.
Level 3

Timeshaper
Protection
Generate 6 Ammo for the target of your Protection.
Level 3

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2

Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Level 2

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Level 3

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Ebon Dynamo
Weapon
Increase your maximum Ammo by 6.
Level 3

Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 3 Ammo.
Level 3

Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3

Level 1

Combat Repair
Turret
Heal all of your Turrets for 270 every 1s while you are standing near them.
Level 3

Foundation
Barricade
Increase the duration of Barricade by 2.4s.
Level 4

Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4

Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Vicious Circle
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Level 5

Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4

Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2

Air Supremacy
Reduce damage taken by 10% for 2.5s after activating Commanding Leap.
Level 2

High Ground
Increase the jump strength of Octavia's Commanding Leap by 10%.
Level 2

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3

Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Eternal Reliquary
Lunar Leap
Generate 6 Ammo after using Lunar Leap.
Level 3

Moonlight Garden
Weapon
Generate 2% Moonlight for each enemy hit with Light Bow.
Level 1

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1
