Player Matchup

Maeve
Maeve
BlackBuddha__
Maeve
Level 84
Champion Stats
3W - 1L
1,672 SR
Queue Stats
7W - 3L
1,640 Elo+
Party 2
Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
1,316W - 187L
1,876 SR
Queue Stats
3,834W - 645L
1,791 Elo+
Party 1
Moji
Moji
OchakoXDeku
Moji
Level 187
Champion Stats
6W - 2L
1,661 SR
Queue Stats
26W - 34L
1,501 Elo+
Solo
Vora
Vora
SHADOWDJZ
Vora
Level 17
Champion Stats
3W - 2L
1,310 SR
Queue Stats
4W - 2L
1,480 Elo+
Party 2
Jenos
Jenos
the_Police117
Jenos
Level 999
Champion Stats
1,989W - 749L
1,761 SR
Queue Stats
9,902W - 4,329L
1,599 Elo+
Party 1
Team Averages
Level 457
1,656 SR
1,602 Elo+

VS

Team Averages
Level 359
1,597 SR
1,507 Elo+
Khan
Khan
HeadChef0151
Khan
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,442 Elo+
Solo
Saati
Saati
XxigvicioxX
Saati
Level 999
Champion Stats
3W - 6L
1,612 SR
Queue Stats
155W - 226L
1,579 Elo+
Solo
Zhin
Zhin
Zolark8121
Zhin
Level 626
Champion Stats
3W - 6L
1,623 SR
Queue Stats
91W - 89L
1,572 Elo+
Solo
Octavia
Octavia
eatmybabygoo
Octavia
Level 35
Champion Stats
0W - 1L
1,752 SR
Queue Stats
9W - 18L
1,405 Elo+
Solo
Bomb King
Bomb King
king Destroyer
Bomb King
Level 124
Champion Stats
2W - 2L
1,500 SR
Queue Stats
64W - 65L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
11 / 9 / 8
4,797
480
53,455
45,522
0
Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Fernando
48
20 / 7 / 6
5,568
557
62,726
101,306
112,836
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
7 / 5 / 20
5,329
533
25,571
39,594
44,544

Level 1

Level 1

Level 5

Level 3

Level 5

Level 1

Vora
13
5 / 8 / 12
4,680
468
33,493
47,820
975
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
15 / 4 / 28
5,546
555
49,321
40,712
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
1 / 9 / 3
5,193
519
12,756
56,599
56,574
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

60
8 / 10 / 9
5,144
514
73,552
38,035
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
13 / 11 / 8
5,299
530
85,650
39,835
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Octavia
eatmybabygoo
Octavia
22
3 / 13 / 11
4,958
496
64,111
43,040
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Level 1

Bomb King
king Destroyer
Bomb King
28
8 / 15 / 2
4,878
488
38,885
47,057
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.5s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 34s
Objective Time
12m 11s
132
Kill Participation
66
58
Kills
33
33
Deaths
58
74
Assists
33
Player
Kills
Deaths
Assists
KDA
W
11
9
8
1.67
L
1
9
3
0.28
W
Fernando
20
7
6
3.29
W
7
5
20
3.4
W
Vora
5
8
12
1.38
L
8
10
9
1.25
L
13
11
8
1.55
L
Octavia
eatmybabygoo
Octavia
3
13
11
0.65
L
Bomb King
king Destroyer
Bomb King
8
15
2
0.6
W
15
4
28
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

224,566
Damage
274,954
274,954
Taken
224,566
158,355
Shielding
56,574
173,328
Healing
48,565
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,455
45,858
0
6,283
45,522
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
12,756
6,697
3,999
11,175
56,599
56,574
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
62,726
36,142
0
2,125
101,306
112,836
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
25,571
25,571
51,086
15,765
39,594
44,544
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
33,493
27,872
0
6,716
47,820
975
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
73,552
60,120
2,202
7,088
38,035
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
85,650
63,326
0
10,424
39,835
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Octavia
eatmybabygoo
Octavia
64,111
62,411
830
4,034
43,040
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Bomb King
king Destroyer
Bomb King
38,885
32,064
0
8,813
47,057
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,321
32,701
66,472
24,881
40,712
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role