Player Matchup

Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
1,174W - 174L
1,881 SR
Queue Stats
3,580W - 620L
1,795 Elo+
Party 1
Bomb King
Bomb King
king Destroyer
Bomb King
Level 124
Champion Stats
2W - 2L
1,354 SR
Queue Stats
64W - 65L
1,527 Elo+
Solo
Jenos
Jenos
the_Police117
Jenos
Level 999
Champion Stats
1,843W - 697L
1,767 SR
Queue Stats
9,345W - 4,085L
1,607 Elo+
Party 1
Grover
Grover
tiziiiiiaanno23
Grover
Level 23
Champion Stats
2W - 1L
1,289 SR
Queue Stats
14W - 26L
1,365 Elo+
Solo
Lian
Lian
urcareerover
Lian
Level 36
Champion Stats
16W - 1L
1,719 SR
Queue Stats
41W - 23L
1,483 Elo+
Solo
Team Averages
Level 436
1,602 SR
1,555 Elo+

VS

Team Averages
Level 72
1,589 SR
1,479 Elo+
Terminus
Terminus
Govea_00
Terminus
Level 84
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,235 Elo+
Solo
Lian
Lian
HIGH RIDDER
Lian
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jenos
Jenos
PaladinsSucs
Jenos
Level 166
Champion Stats
11W - 16L
1,515 SR
Queue Stats
361W - 210L
1,625 Elo+
Solo
Tiberius
Tiberius
Ze3p SHADOW
Tiberius
Level 21
Champion Stats
0W - 1L
1,868 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ying
Ying
xWillyWide
Ying
Level 80
Champion Stats
1W - 4L
1,564 SR
Queue Stats
36W - 37L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
48
14 / 1 / 14
2,952
422
37,427
40,165
49,384
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
king Destroyer
Bomb King
28
1 / 2 / 3
2,981
426
7,702
9,082
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.5s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

60
13 / 0 / 21
3,085
441
28,255
17,871
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

18
6 / 2 / 6
2,300
329
19,213
16,243
600
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

23
11 / 0 / 18
3,089
441
51,766
13,478
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Govea_00
Terminus
50
4 / 3 / 1
2,612
373
26,081
35,179
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

15
1 / 10 / 0
2,135
305
22,239
27,107
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

54
0 / 14 / 0
2,081
297
6,576
32,999
0
Tiberius
Ze3p SHADOW
Tiberius
17
0 / 13 / 0
2,117
302
17,425
31,713
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

31
0 / 4 / 2
2,103
300
24,518
17,365
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 8s
Objective Time
1m 12s
107
Kill Participation
8
45
Kills
5
5
Deaths
44
62
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terminus
Govea_00
Terminus
4
3
1
1.5
L
1
10
0
0.1
W
Fernando
14
1
14
21
L
0
14
0
0
L
Tiberius
Ze3p SHADOW
Tiberius
0
13
0
0
W
Bomb King
king Destroyer
Bomb King
1
2
3
1.25
W
13
0
21
23.5
W
6
2
6
4.5
W
11
0
18
20
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,363
Damage
96,839
96,839
Taken
144,363
49,984
Shielding
0
79,663
Healing
29,610
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Govea_00
Terminus
26,081
17,709
0
9,327
35,179
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
22,239
20,639
0
636
27,107
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
37,427
19,959
0
544
40,165
49,384
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
6,576
5,335
8,730
0
32,999
0
L
Tiberius
Ze3p SHADOW
Tiberius
17,425
10,725
0
0
31,713
0
W
Bomb King
king Destroyer
Bomb King
7,702
7,083
0
1,800
9,082
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
28,255
18,791
48,205
14,604
17,871
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,213
18,938
3,505
10,043
16,243
600
W
51,766
49,469
0
962
13,478
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,518
19,518
7,366
3,551
17,365
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role