Player Matchup

Raum
Raum
Qualifying
AxoKlaus
Raum
Qualifying
Level 404
Champion Stats
1W - 0L
1,591 SR
Queue Stats
8W - 7L
1,652 Elo+
Party 2
Tyra
Tyra
Platinum IV
EliAxel
Tyra
Platinum IV
Level 999
Champion Stats
26W - 20L
1,677 SR
Queue Stats
238W - 193L
1,610 Elo+
Party 2
Inara
Inara
Platinum III
Maxardu
Inara
Platinum III
Level 419
Champion Stats
16W - 19L
1,577 SR
Queue Stats
132W - 123L
1,528 Elo+
Party 2
Io
Io
Qualifying
Tohopka
Io
Qualifying
Level 240
Champion Stats
9W - 5L
1,788 SR
Queue Stats
27W - 22L
1,644 Elo+
Party 2
Kinessa
Kinessa
Platinum II
ilDanitube
Kinessa
Platinum II
Level 676
Champion Stats
12W - 15L
1,568 SR
Queue Stats
197W - 188L
1,525 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 548
1,640 SR
1,592 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 519
1,614 SR
1,546 Elo+
Corvus
Corvus
Gold II
Chocolombo
Corvus
Gold II
Level 71
Champion Stats
0W - 1L
1,607 SR
Queue Stats
79W - 70L
1,561 Elo+
Solo
Ruckus
Ruckus
Platinum V
MasterHexer
Ruckus
Platinum V
Level 999
Champion Stats
5W - 4L
1,619 SR
Queue Stats
497W - 465L
1,549 Elo+
Solo
Tiberius
Tiberius
Platinum IV
Orsted__97
Tiberius
Platinum IV
Level 873
Champion Stats
19W - 15L
1,517 SR
Queue Stats
182W - 181L
1,531 Elo+
Party 1
Imani
Imani
Platinum IV
Zclodezzz
Imani
Platinum IV
Level 387
Champion Stats
15W - 7L
1,751 SR
Queue Stats
440W - 395L
1,555 Elo+
Solo
Barik
Barik
Gold I
xSundayy__
Barik
Gold I
Level 263
Champion Stats
4W - 6L
1,574 SR
Queue Stats
124W - 139L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
59
2 / 4 / 19
2,514
419
31,177
75,992
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Tyra
EliAxel
Tyra
59
9 / 1 / 11
2,453
409
43,186
21,908
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Inara
Maxardu
Inara
57
10 / 0 / 9
2,590
432
26,630
47,092
12,149
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
0 / 2 / 14
2,159
360
5,302
16,022
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Kinessa
ilDanitube
Kinessa
59
13 / 4 / 11
2,518
420
51,856
26,013
0
Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Bans
FernandoKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Chocolombo
Corvus
40
1 / 7 / 3
1,366
228
18,699
17,371
640
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ruckus
59
2 / 7 / 2
1,459
243
38,389
48,357
38,807
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Level 1

Tiberius
Orsted__97
Tiberius
55
5 / 7 / 2
1,777
296
43,208
26,773
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Imani
Zclodezzz
Imani
59
2 / 6 / 5
1,651
275
52,550
18,854
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
48
1 / 7 / 3
1,489
248
34,181
46,796
46,795
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
1m 47s
98
Kill Participation
26
34
Kills
11
11
Deaths
34
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raum
2
4
19
2.88
L
Corvus
Chocolombo
Corvus
1
7
3
0.36
W
Tyra
EliAxel
Tyra
9
1
11
14.5
L
Ruckus
2
7
2
0.43
W
Inara
Maxardu
Inara
10
0
9
14.5
L
Tiberius
Orsted__97
Tiberius
5
7
2
0.86
W
0
2
14
3.5
L
Imani
Zclodezzz
Imani
2
6
5
0.75
W
Kinessa
ilDanitube
Kinessa
13
4
11
4.63
L
Barik
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,151
Damage
187,027
187,027
Taken
158,151
12,149
Shielding
86,242
116,774
Healing
52,060
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
31,177
28,978
16,724
18,399
75,992
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Corvus
Chocolombo
Corvus
18,699
15,170
36,472
1,161
17,371
640
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tyra
EliAxel
Tyra
43,186
27,997
0
486
21,908
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ruckus
38,389
30,776
0
6,656
48,357
38,807
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
Maxardu
Inara
26,630
22,139
0
2,716
47,092
12,149
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Orsted__97
Tiberius
43,208
28,688
0
3,195
26,773
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
5,302
5,302
66,443
9,956
16,022
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
Zclodezzz
Imani
52,550
41,458
0
339
18,854
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
ilDanitube
Kinessa
51,856
48,057
0
2,050
26,013
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
34,181
34,181
0
4,237
46,796
46,795
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role