Player Matchup

Buck
Buck
Buckrevoltado
Buck
Level 560
Champion Stats
2W - 2L
1,661 SR
Queue Stats
35W - 35L
1,569 Elo+
Party 1
Seris
Seris
Dori4anheadshot
Seris
Level 7
Champion Stats
0W - 2L
1,302 SR
Queue Stats
5W - 9L
1,292 Elo+
Party 3
Raum
Raum
KueMinga
Raum
Level 626
Champion Stats
0W - 2L
1,343 SR
Queue Stats
60W - 41L
1,612 Elo+
Party 1
Jenos
Jenos
ZeroTheQuack
Jenos
Level 999
Champion Stats
40W - 29L
1,701 SR
Queue Stats
546W - 518L
1,625 Elo+
Party 1
Strix
Strix
dilsonKILL456
Strix
Level 113
Champion Stats
10W - 14L
1,443 SR
Queue Stats
161W - 118L
1,622 Elo+
Party 3
Team Averages
Level 461
1,490 SR
1,544 Elo+

VS

Team Averages
Level 588
1,516 SR
1,578 Elo+
Fernando
Fernando
Guillo-Pillo89
Fernando
Level 956
Champion Stats
59W - 43L
1,514 SR
Queue Stats
656W - 608L
1,515 Elo+
Party 2
Dredge
Dredge
NexDelirioANG
Dredge
Level 999
Champion Stats
39W - 27L
1,664 SR
Queue Stats
2,857W - 2,017L
1,737 Elo+
Solo
Jenos
Jenos
Nky614
Jenos
Level 228
Champion Stats
125W - 76L
1,685 SR
Queue Stats
471W - 394L
1,652 Elo+
Solo
Androxus
Androxus
Terry_the_Wolf
Androxus
Level 317
Champion Stats
7W - 8L
1,413 SR
Queue Stats
58W - 62L
1,512 Elo+
Party 2
Imani
Imani
theDarkYT57
Imani
Level 442
Champion Stats
1W - 1L
1,305 SR
Queue Stats
89W - 90L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
14 / 8 / 8
3,210
268
68,842
67,843
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

2
1 / 8 / 9
2,089
174
21,244
30,804
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Raum
58
9 / 12 / 10
3,027
252
55,921
167,460
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

60
2 / 7 / 17
3,114
260
28,822
28,739
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

53
2 / 6 / 3
1,940
162
28,757
31,481
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
2 / 5 / 15
3,018
252
39,941
72,703
65,283
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
17 / 1 / 9
3,577
298
116,357
19,019
900
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Jenos
Nky614
Jenos
58
7 / 7 / 21
3,375
281
58,891
31,269
5,991
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
46
11 / 8 / 12
3,042
254
67,407
49,679
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 50% of the damage Absorbed by Reversal.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

57
3 / 7 / 6
2,417
201
43,731
30,916
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 24s
Objective Time
5m 33s
75
Kill Participation
103
28
Kills
40
41
Deaths
28
47
Assists
63
Player
Kills
Deaths
Assists
KDA
L
14
8
8
2.25
L
1
8
9
0.69
W
Fernando
2
5
15
1.9
L
Raum
9
12
10
1.17
W
17
1
9
21.5
W
Jenos
Nky614
Jenos
7
7
21
2.5
W
Androxus
11
8
12
2.13
L
2
7
17
1.5
L
2
6
3
0.58
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,586
Damage
326,327
326,327
Taken
203,586
0
Shielding
72,174
129,185
Healing
125,619
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
68,842
63,805
0
12,795
67,843
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,244
19,892
12,741
3,977
30,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
39,941
21,200
0
5,808
72,703
65,283

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Raum
55,921
40,525
15,100
22,153
167,460
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
116,357
69,995
0
6,300
19,019
900
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Nky614
Jenos
58,891
50,482
82,218
15,522
31,269
5,991
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Androxus
67,407
47,402
0
9,166
49,679
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,822
14,515
56,427
4,148
28,739
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
28,757
28,207
0
1,844
31,481
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
43,731
23,980
0
6,605
30,916
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role