Player Matchup

Inara
Inara
NaraMain
Inara
Level 39
Champion Stats
24W - 12L
1,693 SR
Queue Stats
84W - 70L
1,619 Elo+
Party 2
Sha Lin
Sha Lin
REKTEDYOURMOM
Sha Lin
Level 252
Champion Stats
45W - 43L
1,631 SR
Queue Stats
623W - 625L
1,653 Elo+
Party 2
Jenos
Jenos
REKTEDYOURPAPA
Jenos
Level 124
Champion Stats
70W - 44L
1,788 SR
Queue Stats
315W - 324L
1,619 Elo+
Party 2
Ying
Ying
Strike_Storm_
Ying
Level 124
Champion Stats
308W - 230L
1,541 SR
Queue Stats
565W - 593L
1,446 Elo+
Solo
Vora
Vora
rhiannakerrxo
Vora
Level 260
Champion Stats
78W - 48L
1,679 SR
Queue Stats
240W - 239L
1,611 Elo+
Party 2
Team Averages
Level 160
1,667 SR
1,590 Elo+

VS

Team Averages
Level 153
1,588 SR
1,483 Elo+
Imani
Imani
FullyCloudy
Imani
Level 98
Champion Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,552 Elo+
Party 3
Vora
Vora
PermaBannedOnOW
Vora
Level 15
Champion Stats
0W - 2L
1,295 SR
Queue Stats
2W - 7L
1,388 Elo+
Party 1
Maeve
Maeve
Pyro065
Maeve
Level 169
Champion Stats
22W - 8L
1,787 SR
Queue Stats
69W - 43L
1,563 Elo+
Party 3
Barik
Barik
TrixStep
Barik
Level 434
Champion Stats
37W - 47L
1,554 SR
Queue Stats
505W - 507L
1,524 Elo+
Solo
Ying
Ying
yooLogiiC
Ying
Level 51
Champion Stats
1W - 1L
1,805 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
NaraMain
Inara
18
8 / 1 / 12
2,484
355
35,630
31,086
4,871
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Sha Lin
48
20 / 1 / 7
2,754
393
70,544
29,041
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.2s.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

24
3 / 1 / 29
2,321
332
4,287
11,574
2,782
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

24
1 / 2 / 21
2,287
327
10,920
17,203
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
12 / 2 / 5
2,230
319
42,598
23,543
535
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
1 / 8 / 0
1,125
161
24,714
26,680
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 75%.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

21
3 / 10 / 1
674
96
26,340
25,604
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Maeve
Pyro065
Maeve
56
2 / 9 / 0
1,434
205
15,729
27,086
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Level 1

Barik
TrixStep
Barik
55
1 / 9 / 2
1,497
214
21,241
51,629
35,702
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
27
0 / 8 / 2
1,264
181
24,423
32,980
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
1m 24s
118
Kill Participation
12
44
Kills
7
7
Deaths
44
74
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Inara
NaraMain
Inara
8
1
12
14
L
3
10
1
0.35
L
Maeve
Pyro065
Maeve
2
9
0
0.22
W
Sha Lin
20
1
7
23.5
W
3
1
29
17.5
W
1
2
21
5.75
L
Barik
TrixStep
Barik
1
9
2
0.22
W
12
2
5
7.25
L
Ying
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,979
Damage
112,447
112,447
Taken
163,979
8,188
Shielding
35,702
90,389
Healing
52,413
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,714
12,371
0
3,893
26,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
NaraMain
Inara
35,630
27,162
0
1,012
31,086
4,871
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
26,340
19,091
0
2,153
25,604
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Pyro065
Maeve
15,729
13,729
0
4,227
27,086
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Sha Lin
70,544
63,749
0
289
29,041
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
4,287
2,872
39,652
4,071
11,574
2,782
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
10,920
3,717
31,280
9,218
17,203
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
TrixStep
Barik
21,241
21,241
308
10,162
51,629
35,702
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
42,598
28,171
0
4,867
23,543
535

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ying
24,423
12,255
18,975
12,695
32,980
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role