Player Matchup

Furia
Furia
Gold III
Alyplayspali
Furia
Gold III
Level 72
Champion Stats
12W - 13L
1,578 SR
Queue Stats
37W - 44L
1,487 Elo+
Party 1
Ruckus
Ruckus
Gold I
GoldNugget196
Ruckus
Gold I
Level 681
Champion Stats
0W - 2L
1,538 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 1
Imani
Imani
Diamond III
Ohy
Imani
Diamond III
Level 999
Champion Stats
11W - 9L
1,689 SR
Queue Stats
1,709W - 1,683L
1,668 Elo+
Solo
Terminus
Terminus
Platinum V
jdisan
Terminus
Platinum V
Level 999
Champion Stats
46W - 45L
1,610 SR
Queue Stats
389W - 366L
1,572 Elo+
Solo
Pip
Pip
Diamond I
mark09s
Pip
Diamond I
Level 193
Champion Stats
7W - 4L
1,787 SR
Queue Stats
118W - 104L
1,689 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 589
1,641 SR
1,591 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 530
1,666 SR
1,599 Elo+
Vatu
Vatu
Platinum I
Chronoren
Vatu
Platinum I
Level 54
Champion Stats
15W - 16L
1,703 SR
Queue Stats
161W - 150L
1,578 Elo+
Solo
Willo
Willo
Masters
Firestormss
Willo
Masters
Level 999
Champion Stats
51W - 45L
1,706 SR
Queue Stats
1,665W - 1,565L
1,665 Elo+
Solo
Inara
Inara
Gold I
Raisly
Inara
Gold I
Level 318
Champion Stats
19W - 22L
1,611 SR
Queue Stats
380W - 336L
1,574 Elo+
Solo
Jenos
Jenos
Platinum III
xNinux
Jenos
Platinum III
Level 999
Champion Stats
59W - 37L
1,813 SR
Queue Stats
429W - 383L
1,623 Elo+
Solo
Atlas
Atlas
Platinum III
ㅤㅤㅤㅤㅤX
Atlas
Platinum III
Level 281
Champion Stats
3W - 6L
1,498 SR
Queue Stats
313W - 292L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
1 / 7 / 4
2,114
211
26,763
32,147
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

59
3 / 7 / 3
2,755
276
39,684
60,451
34,258
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Level 1

Imani
Ohy
Imani
59
8 / 8 / 3
2,305
231
56,995
26,936
800
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Terminus
jdisan
Terminus
60
2 / 7 / 5
2,058
206
37,512
79,453
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Abomination

Abomination

Calamity Blast

Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Pip
48
7 / 9 / 5
2,349
235
40,863
46,529
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
MakoaKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
Saati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
39
12 / 6 / 13
2,826
283
62,402
43,836
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

60
8 / 6 / 16
2,693
269
62,830
27,319
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Inara
Raisly
Inara
57
5 / 4 / 11
2,718
272
40,783
52,729
2,157
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
xNinux
Jenos
60
3 / 2 / 24
2,952
295
23,794
15,802
8,181
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
12 / 3 / 12
2,828
283
55,707
62,131
2,800
Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 52s
Objective Time
4m 26s
41
Kill Participation
116
21
Kills
40
38
Deaths
21
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Vatu
12
6
13
3.08
W
8
6
16
2.67
L
3
7
3
0.64
L
Imani
Ohy
Imani
8
8
3
1.19
W
Inara
Raisly
Inara
5
4
11
2.63
L
Terminus
jdisan
Terminus
2
7
5
0.64
L
Pip
7
9
5
1.06
W
Jenos
xNinux
Jenos
3
2
24
7.5
W
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,817
Damage
245,516
245,516
Taken
201,817
35,058
Shielding
13,138
124,953
Healing
119,345
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,763
22,691
74,040
13,542
32,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Vatu
62,402
48,418
0
13,391
43,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,830
48,338
0
223
27,319
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
39,684
30,844
0
4,654
60,451
34,258

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Imani
Ohy
Imani
56,995
47,280
0
324
26,936
800
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Raisly
Inara
40,783
37,793
0
6,740
52,729
2,157
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
jdisan
Terminus
37,512
21,765
0
14,336
79,453
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Pip
40,863
37,915
5,624
12,433
46,529
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Jenos
xNinux
Jenos
23,794
23,217
88,754
10,237
15,802
8,181
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
55,707
55,707
0
0
62,131
2,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role