Player Matchup
VS
Match Stats

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Fire and Maneuver
Armor
Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.
Level 1

Vicious Circle
Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.
Level 2

Dominant Dome
Increase the radius of your Distortion Field by 20%.
Level 5

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 25%.
Level 5

Elusive
Nether Step
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Level 1

Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5

Indignation
Reduce the Cooldown of Conviction by 2s.
Level 5

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Duty is a Mountain
Increase the time until Ire starts to decay by 0.5s.
Level 2

Solemn Watch
Increase the distance traveled by Conviction by 12%.
Level 2

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Otherworldly
Slither
Gain a 150-health Shield for 3s after Slither ends.
Level 2

Snake Pit
Armor
Increase your Movement Speed by 4%.
Level 1

Incorporeal
Armor
Increase your maximum Health by 200.
Level 4

Fleeting
Slither
Reduce the Cooldown of Slither by 2.4s.
Level 4

Spirit's Touch
Slither
Increase your movement speed by 32% for 3s after using Slither.
Level 4

Level 1
Team 1 Score
4
VS
Team 2 Score
0

Disrupt
Reversal
Reduce the Cooldown of Reversal by 6s.
Level 5

Equivalent Exchange
Reversal
Heal for 10% of the damage Absorbed by Reversal.
Level 1

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Level 1

Spiteful
Defiance
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Level 3

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 25%.
Level 5

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

Fleeting
Slither
Reduce the Cooldown of Slither by 3s.
Level 5

Incorporeal
Armor
Increase your maximum Health by 50.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 0.8s.
Level 1

Spirit's Touch
Slither
Increase your movement speed by 32% for 3s after using Slither.
Level 4

Otherworldly
Slither
Gain a 300-health Shield for 3s after Slither ends.
Level 4

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Stunning Entrance
Cluster Grenade
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Level 2

He Could Hide
Hail of Bombs
Increase the travel speed of Hail of Bombs when deploying it by 30%.
Level 2

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Level 4

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5

Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
