Player Matchup

Fernando
Fernando
Gold I
BiKoXx
Fernando
Gold I
Level 113
Champion Stats
17W - 5L
1,815 SR
Queue Stats
132W - 118L
1,515 Elo+
Party 3
Jenos
Jenos
Platinum III
Eagle_Abrassaks
Jenos
Platinum III
Level 999
Champion Stats
68W - 60L
1,605 SR
Queue Stats
318W - 293L
1,499 Elo+
Solo
Kinessa
Kinessa
Platinum II
Io_best_waifu
Kinessa
Platinum II
Level 999
Champion Stats
27W - 40L
1,555 SR
Queue Stats
1,171W - 1,155L
1,602 Elo+
Solo
Vora
Vora
Gold IV
SitOnMyFaceTyra
Vora
Gold IV
Level 141
Champion Stats
2W - 0L
1,625 SR
Queue Stats
34W - 29L
1,548 Elo+
Solo
Torvald
Torvald
Platinum III
Zhaooo
Torvald
Platinum III
Level 76
Champion Stats
21W - 11L
1,723 SR
Queue Stats
80W - 61L
1,600 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 466
1,665 SR
1,553 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 664
1,610 SR
1,545 Elo+
Seris
Seris
Gold III
Amunaki66320
Seris
Gold III
Level 999
Champion Stats
9W - 8L
1,709 SR
Queue Stats
427W - 401L
1,548 Elo+
Party 2
Inara
Inara
Silver III
Morffine66320
Inara
Silver III
Level 44
Champion Stats
49W - 46L
1,632 SR
Queue Stats
82W - 93L
1,431 Elo+
Party 2
Makoa
Makoa
Platinum II
SchmidtAlex
Makoa
Platinum II
Level 999
Champion Stats
141W - 142L
1,704 SR
Queue Stats
616W - 579L
1,614 Elo+
Party 1
Strix
Strix
Diamond V
Syan4012
Strix
Diamond V
Level 402
Champion Stats
0W - 5L
1,509 SR
Queue Stats
247W - 246L
1,583 Elo+
Party 1
Saati
Saati
Platinum IV
T3eMo
Saati
Platinum IV
Level 877
Champion Stats
4W - 9L
1,495 SR
Queue Stats
782W - 781L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BiKoXx
Fernando
50
6 / 2 / 14
3,162
287
57,851
57,753
64,935
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 75.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
2 / 0 / 17
3,802
346
4,550
5,136
4,965
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
60
10 / 4 / 15
3,209
292
77,521
20,923
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

58
12 / 6 / 8
2,960
269
72,887
39,318
2,025
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Torvald
Zhaooo
Torvald
46
11 / 2 / 15
3,178
289
61,329
24,248
54,725
Induction

Induction

Recharge

Generate 10 Ammo after activating Recharge.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Bans
VatuEvie
Team 1 Score

4

VS

Team 2 Score

1

Bans
PipKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 5 / 8
1,925
175
17,902
36,673
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

31
0 / 11 / 4
1,587
144
21,468
80,348
2,430
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
2 / 8 / 1
1,604
146
21,422
93,854
18,738
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Strix
Syan4012
Strix
58
7 / 6 / 7
2,112
192
53,366
27,898
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Saati
T3eMo
Saati
59
5 / 11 / 2
1,627
148
33,220
35,365
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 51s
Objective Time
2m 4s
110
Kill Participation
36
41
Kills
14
14
Deaths
41
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
W
Fernando
BiKoXx
Fernando
6
2
14
6.5
W
2
0
17
10.5
W
Kinessa
10
4
15
4.38
L
0
11
4
0.18
L
2
8
1
0.31
W
12
6
8
2.67
L
Strix
Syan4012
Strix
7
6
7
1.75
L
Saati
T3eMo
Saati
5
11
2
0.55
W
Torvald
Zhaooo
Torvald
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,138
Damage
147,378
147,378
Taken
274,138
126,650
Shielding
21,168
105,278
Healing
114,556
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,902
13,612
77,574
24,767
36,673
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
BiKoXx
Fernando
57,851
39,469
0
4,806
57,753
64,935
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
4,550
2,315
91,911
5,068
5,136
4,965

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Kinessa
77,521
58,274
0
240
20,923
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
21,468
19,673
0
4,501
80,348
2,430
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
21,422
17,854
0
3,075
93,854
18,738
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
72,887
60,104
0
3,253
39,318
2,025
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Strix
Syan4012
Strix
53,366
53,092
0
714
27,898
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Saati
T3eMo
Saati
33,220
28,219
0
3,925
35,365
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
Zhaooo
Torvald
61,329
49,549
0
0
24,248
54,725
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role