Player Matchup

Maeve
Maeve
Karolina002
Maeve
Level 646
Champion Stats
213W - 196L
1,542 SR
Queue Stats
582W - 529L
1,578 Elo+
Party 2
Barik
Barik
Scr1pp
Barik
Level 69
Champion Stats
29W - 27L
1,625 SR
Queue Stats
155W - 144L
1,574 Elo+
Party 2
Trifo
Unknown
Level 772
Champion Stats
5W - 16L
1,394 SR
Queue Stats
1,486W - 1,529L
1,563 Elo+
Party 3
Drogoz
Drogoz
Warmachai
Drogoz
Level 999
Champion Stats
603W - 426L
1,662 SR
Queue Stats
1,731W - 1,757L
1,557 Elo+
Solo
Rei
Rei
Yapko
Rei
Level 632
Champion Stats
26W - 34L
1,558 SR
Queue Stats
978W - 1,020L
1,578 Elo+
Party 3
Team Averages
Level 624
1,556 SR
1,570 Elo+

VS

Team Averages
Level 255
1,585 SR
1,611 Elo+
Barik
Barik
DancingKakashi
Barik
Level 72
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,675 Elo+
Party 1
Caspian
Caspian
FIRVTAKUMI
Caspian
Level 800
Champion Stats
9W - 9L
1,668 SR
Queue Stats
1,479W - 1,473L
1,666 Elo+
Solo
Azaan
Azaan
JoSotr1x04
Azaan
Level 167
Champion Stats
75W - 51L
1,635 SR
Queue Stats
243W - 229L
1,610 Elo+
Party 1
Dredge
Dredge
MellGOD
Dredge
Level 170
Champion Stats
412W - 322L
1,644 SR
Queue Stats
706W - 624L
1,556 Elo+
Solo
Jenos
Jenos
RedbeardisGod
Jenos
Level 67
Champion Stats
83W - 82L
1,476 SR
Queue Stats
668W - 656L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
13 / 13 / 5
2,733
171
70,989
65,737
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Barik
Scr1pp
Barik
16
3 / 11 / 12
3,203
200
59,399
113,688
116,528
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Trifo
Unknown
60
8 / 12 / 11
2,821
176
83,462
65,678
0

Level 1

Level 3

Level 5

Level 3

Level 3

Level 1

Drogoz
Warmachai
Drogoz
59
15 / 12 / 9
3,265
204
96,599
48,329
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Rei
Yapko
Rei
51
1 / 7 / 14
2,715
170
26,191
47,968
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
7 / 9 / 16
4,485
280
50,171
70,834
59,902
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Caspian
FIRVTAKUMI
Caspian
59
24 / 8 / 11
4,917
307
92,150
65,116
0
Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Azaan
59
8 / 4 / 18
4,562
285
92,745
109,068
78,181
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

True Conviction

True Conviction

Reduce the damage your other allies take by 20% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Dredge
MellGOD
Dredge
30
13 / 9 / 12
4,233
265
79,177
49,078
7,264
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

22
3 / 10 / 29
4,460
279
27,157
42,544
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 37s
Objective Time
12m 5s
91
Kill Participation
141
40
Kills
55
55
Deaths
40
51
Assists
86
Player
Kills
Deaths
Assists
KDA
W
7
9
16
1.67
W
Caspian
FIRVTAKUMI
Caspian
24
8
11
3.69
W
Azaan
8
4
18
4.25
L
13
13
5
1.19
W
Dredge
MellGOD
Dredge
13
9
12
2.11
W
3
10
29
1.75
L
Barik
Scr1pp
Barik
3
11
12
0.82
L
Trifo
Unknown
8
12
11
1.13
L
Drogoz
Warmachai
Drogoz
15
12
9
1.63
L
Rei
Yapko
Rei
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,640
Damage
341,400
341,400
Taken
336,640
116,528
Shielding
145,347
192,106
Healing
205,337
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
50,171
50,171
0
16,985
70,834
59,902
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Caspian
FIRVTAKUMI
Caspian
92,150
65,168
0
6,837
65,116
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Azaan
92,745
64,693
0
33,832
109,068
78,181
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
70,989
66,440
0
16,110
65,737
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Dredge
MellGOD
Dredge
79,177
66,265
0
1,005
49,078
7,264
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
27,157
5,427
126,201
20,477
42,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Barik
Scr1pp
Barik
59,399
59,399
0
27,120
113,688
116,528
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Trifo
Unknown
83,462
56,089
0
5,253
65,678
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Drogoz
Warmachai
Drogoz
96,599
79,137
0
4,395
48,329
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Rei
Yapko
Rei
26,191
24,334
109,364
29,864
47,968
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role