Player Matchup

Io
Io
Alinoooo
Io
Level 47
Champion Stats
65W - 45L
1,600 SR
Queue Stats
97W - 84L
1,530 Elo+
Solo
Azaan
Azaan
DeSchosch
Azaan
Level 205
Champion Stats
3W - 2L
1,559 SR
Queue Stats
20W - 26L
1,508 Elo+
Party 1
Dredge
Dredge
HERO_GREEdy
Dredge
Level 145
Champion Stats
63W - 59L
1,577 SR
Queue Stats
271W - 269L
1,487 Elo+
Solo
Bomb King
Bomb King
JuanMoy
Bomb King
Level 125
Champion Stats
2W - 0L
1,748 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 1
Rei
Rei
missispizdec
Rei
Level 198
Champion Stats
4W - 5L
1,499 SR
Queue Stats
60W - 57L
1,464 Elo+
Solo
Team Averages
Level 144
1,597 SR
1,495 Elo+

VS

Team Averages
Level 512
1,499 SR
1,513 Elo+
Khan
Khan
ARPENTEUR
Khan
Level 79
Champion Stats
15W - 14L
1,550 SR
Queue Stats
62W - 68L
1,498 Elo+
Solo
Mal'Damba
Mal'Damba
Axisday
Mal'Damba
Level 999
Champion Stats
646W - 558L
1,631 SR
Queue Stats
2,225W - 2,261L
1,587 Elo+
Solo
Terminus
Terminus
KvotheBi
Terminus
Level 414
Champion Stats
14W - 6L
1,750 SR
Queue Stats
220W - 229L
1,561 Elo+
Solo
Corvus
Corvus
LOW350Z
Corvus
Level 69
Champion Stats
0W - 4L
1,263 SR
Queue Stats
106W - 140L
1,443 Elo+
Solo
Ruckus
Ruckus
Mayor_24500
Ruckus
Level 999
Champion Stats
4W - 9L
1,303 SR
Queue Stats
1,664W - 1,660L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
8 / 5 / 23
4,526
266
92,046
75,365
1,345
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Azaan
DeSchosch
Azaan
52
4 / 5 / 22
4,425
260
77,434
135,428
36,688
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
41
11 / 8 / 14
4,004
236
117,072
53,901
1,650
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bomb King
JuanMoy
Bomb King
40
31 / 6 / 17
5,265
310
127,391
48,030
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

48
3 / 7 / 25
3,947
232
53,542
36,203
0
Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
27
2 / 11 / 10
3,666
216
54,861
115,290
110,534
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Mal'Damba
Axisday
Mal'Damba
59
4 / 12 / 9
3,308
195
84,987
85,009
900
Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Terminus
KvotheBi
Terminus
53
16 / 7 / 7
3,824
225
100,118
112,491
2,380
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Corvus
LOW350Z
Corvus
42
1 / 14 / 9
3,148
185
41,785
55,248
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Ruckus
59
7 / 10 / 7
3,195
188
67,176
99,447
41,048
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 29s
Objective Time
6m 10s
158
Kill Participation
72
57
Kills
30
31
Deaths
54
101
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khan
2
11
10
0.64
W
8
5
23
3.9
L
Mal'Damba
Axisday
Mal'Damba
4
12
9
0.71
W
Azaan
DeSchosch
Azaan
4
5
22
3
W
Dredge
11
8
14
2.25
W
Bomb King
JuanMoy
Bomb King
31
6
17
6.58
L
Terminus
KvotheBi
Terminus
16
7
7
2.79
L
Corvus
LOW350Z
Corvus
1
14
9
0.39
L
Ruckus
7
10
7
1.05
W
3
7
25
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

467,485
Damage
348,927
348,927
Taken
467,485
39,683
Shielding
154,862
252,484
Healing
281,060
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
54,861
47,978
16,320
16,165
115,290
110,534
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
92,046
79,260
62,840
30,729
75,365
1,345
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Axisday
Mal'Damba
84,987
31,499
64,358
13,681
85,009
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Azaan
DeSchosch
Azaan
77,434
65,303
0
13,801
135,428
36,688
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Dredge
117,072
95,641
0
4,950
53,901
1,650
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
JuanMoy
Bomb King
127,391
113,064
2,979
9,420
48,030
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
KvotheBi
Terminus
100,118
79,669
0
29,073
112,491
2,380
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
LOW350Z
Corvus
41,785
27,932
108,516
12,697
55,248
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
67,176
44,494
0
20,250
99,447
41,048
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
53,542
50,764
111,344
16,421
36,203
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role