Player Matchup

Grohk
Grohk
Bronze IV
FilcioGamingPro
Grohk
Bronze IV
Level 58
Champion Stats
0W - 3L
1,212 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 3
Skye
Skye
Silver I
Jegux
Skye
Silver I
Level 164
Champion Stats
5W - 6L
1,500 SR
Queue Stats
77W - 61L
1,472 Elo+
Party 3
Ash
Ash
Bronze IV
Kartoffelstoner
Ash
Bronze IV
Level 39
Champion Stats
3W - 3L
1,318 SR
Queue Stats
6W - 8L
1,343 Elo+
Party 2
Ying
Ying
Silver II
MsN00n3
Ying
Silver II
Level 198
Champion Stats
4W - 8L
1,470 SR
Queue Stats
21W - 32L
1,449 Elo+
Solo
Lian
Lian
Silver II
OpossumJeans84
Lian
Silver II
Level 126
Champion Stats
1W - 1L
1,811 SR
Queue Stats
8W - 15L
1,337 Elo+
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,462 SR
1,367 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 352
1,702 SR
1,389 Elo+
Seris
Seris
Bronze IV
Felilyne
Seris
Bronze IV
Level 314
Champion Stats
4W - 8L
1,396 SR
Queue Stats
11W - 31L
1,227 Elo+
Solo
Inara
Inara
Silver I
HOCHI HOCHI7512
Inara
Silver I
Level 339
Champion Stats
5W - 3L
1,716 SR
Queue Stats
18W - 24L
1,448 Elo+
Solo
Vora
Vora
Silver I
Nickybboy
Vora
Silver I
Level 39
Champion Stats
4W - 5L
1,776 SR
Queue Stats
27W - 25L
1,433 Elo+
Party 1
Imani
Imani
Silver III
SpEeDfReAk11
Imani
Silver III
Level 999
Champion Stats
3W - 0L
1,801 SR
Queue Stats
21W - 25L
1,405 Elo+
Solo
Grover
Grover
Silver I
gedankeacht460
Grover
Silver I
Level 68
Champion Stats
3W - 2L
1,822 SR
Queue Stats
27W - 25L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
5 / 8 / 12
2,650
241
99,417
81,642
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Skye
Jegux
Skye
52
9 / 14 / 4
2,303
209
66,694
40,210
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

13
5 / 10 / 7
2,532
230
50,526
95,954
59,517
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Ying
MsN00n3
Ying
40
1 / 5 / 16
2,463
224
72,191
42,308
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

48
5 / 7 / 10
2,442
222
70,150
45,084
0
Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 21% for 3s after using Presence.

Level 3

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
WilloDredge
Team 1 Score

0

VS

Team 2 Score

4

Bans
TyraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Felilyne
Seris
59
0 / 3 / 19
3,063
278
8,869
36,454
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

59
3 / 5 / 13
4,039
367
46,576
132,970
29,224
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
28
14 / 7 / 12
3,166
288
67,535
37,100
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
21 / 3 / 12
5,116
465
121,649
64,896
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

45
6 / 7 / 18
3,646
331
60,569
87,558
3,600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 9s
Objective Time
11m 30s
74
Kill Participation
118
25
Kills
44
44
Deaths
25
49
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Seris
Felilyne
Seris
0
3
19
3.17
L
5
8
12
1.38
W
3
5
13
1.9
L
Skye
Jegux
Skye
9
14
4
0.79
L
5
10
7
0.85
L
Ying
MsN00n3
Ying
1
5
16
1.8
W
Vora
14
7
12
2.86
L
5
7
10
1.43
W
21
3
12
9
W
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,978
Damage
305,198
305,198
Taken
358,978
59,517
Shielding
32,824
163,787
Healing
268,434
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Felilyne
Seris
8,869
6,653
110,577
8,907
36,454
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
99,417
36,780
19,695
44,282
81,642
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
46,576
40,365
0
8,946
132,970
29,224
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Skye
Jegux
Skye
66,694
41,227
1,232
3,816
40,210
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
50,526
49,476
0
1,603
95,954
59,517
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
MsN00n3
Ying
72,191
29,834
59,611
24,304
42,308
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vora
67,535
55,402
0
4,460
37,100
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
70,150
67,531
0
9,244
45,084
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
121,649
72,748
2,636
6,790
64,896
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
60,569
55,975
86,040
40,078
87,558
3,600
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role