Player Matchup

Moji
Moji
Kefirio
Moji
Level 483
Champion Stats
56W - 44L
1,590 SR
Queue Stats
1,426W - 1,423L
1,553 Elo+
Party 1
Saati
Saati
Master09876
Saati
Level 54
Champion Stats
2W - 2L
1,584 SR
Queue Stats
55W - 50L
1,515 Elo+
Party 2
Evie
Evie
Matei08
Evie
Level 60
Champion Stats
7W - 4L
1,676 SR
Queue Stats
69W - 56L
1,580 Elo+
Party 2
Mal'Damba
Mal'Damba
gulakh
Mal'Damba
Level 315
Champion Stats
3W - 2L
1,395 SR
Queue Stats
125W - 107L
1,620 Elo+
Solo
Barik
Barik
nouill55
Barik
Level 50
Champion Stats
51W - 41L
1,651 SR
Queue Stats
114W - 115L
1,561 Elo+
Party 1
Team Averages
Level 192
1,579 SR
1,566 Elo+

VS

Team Averages
Level 160
1,599 SR
1,553 Elo+
Vivian
Vivian
Mudrek_10
Vivian
Level 195
Champion Stats
59W - 47L
1,621 SR
Queue Stats
476W - 492L
1,588 Elo+
Solo
Ash
Ash
NoobNoobVeryNob
Ash
Level 315
Champion Stats
27W - 27L
1,618 SR
Queue Stats
259W - 275L
1,580 Elo+
Solo
Tyra
Tyra
Skarbarakted
Tyra
Level 60
Champion Stats
10W - 10L
1,666 SR
Queue Stats
250W - 216L
1,599 Elo+
Solo
Rei
Rei
TacPlaywithK
Rei
Level 181
Champion Stats
24W - 18L
1,609 SR
Queue Stats
469W - 491L
1,490 Elo+
Party 3
Kasumi
Kasumi
Zetshueikko
Kasumi
Level 47
Champion Stats
61W - 82L
1,482 SR
Queue Stats
95W - 117L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Kefirio
Moji
60
15 / 12 / 14
4,315
270
63,677
95,259
90,963

Level 1

Level 5

Level 2

Level 5

Level 2

Level 1

28
13 / 12 / 20
4,112
257
109,055
54,646
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Evie
Matei08
Evie
44
18 / 16 / 7
3,736
234
82,220
59,763
0
Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 6%.

Level 1

Avalanche

Avalanche

Armor

Increase your Movement Speed by 8% for 6s after getting an Elimination.

Level 1

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Mal'Damba
gulakh
Mal'Damba
59
5 / 4 / 27
3,926
245
30,820
39,602
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
nouill55
Barik
19
2 / 10 / 20
3,637
227
46,331
111,629
90,929
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Mudrek_10
Vivian
54
12 / 11 / 19
3,856
241
85,546
45,420
26,027
Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 1.6s.

Level 2

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

59
1 / 10 / 19
4,532
283
65,742
107,122
129,274
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

26
24 / 8 / 12
4,669
292
131,454
62,040
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
4 / 10 / 20
3,989
249
31,802
64,576
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kasumi
10
13 / 14 / 5
3,256
204
46,355
52,945
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 43s
Objective Time
11m 32s
141
Kill Participation
129
53
Kills
54
54
Deaths
53
88
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Moji
Kefirio
Moji
15
12
14
1.83
W
13
12
20
1.92
W
Evie
Matei08
Evie
18
16
7
1.34
L
Vivian
Mudrek_10
Vivian
12
11
19
1.95
L
1
10
19
1.05
L
24
8
12
3.75
L
4
10
20
1.4
L
Kasumi
13
14
5
1.11
W
Mal'Damba
gulakh
Mal'Damba
5
4
27
4.63
W
Barik
nouill55
Barik
2
10
20
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,103
Damage
360,899
360,899
Taken
332,103
181,892
Shielding
155,301
226,777
Healing
147,997
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
Kefirio
Moji
63,677
63,677
34,290
39,003
95,259
90,963
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
109,055
89,617
0
1,957
54,646
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Evie
Matei08
Evie
82,220
73,900
1,616
18,196
59,763
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vivian
Mudrek_10
Vivian
85,546
66,285
0
2,249
45,420
26,027
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
65,742
58,993
0
4,152
107,122
129,274
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
131,454
93,199
0
4,088
62,040
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
31,802
30,126
85,958
39,282
64,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kasumi
46,355
34,320
0
12,268
52,945
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
gulakh
Mal'Damba
30,820
20,266
85,774
22,084
39,602
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
nouill55
Barik
46,331
46,331
0
23,857
111,629
90,929
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role