Player Matchup

Betty la Bomba
Betty la Bomba
Gold III
NECROD3MENCE
Betty la Bomba
Gold III
Level 538
Champion Stats
218W - 234L
1,513 SR
Queue Stats
1,037W - 1,070L
1,503 Elo+
Party 1
Corvus
Corvus
Platinum V
PorousMercury37
Corvus
Platinum V
Level 673
Champion Stats
37W - 33L
1,628 SR
Queue Stats
404W - 417L
1,525 Elo+
Solo
Koga
Koga
Bronze IV
XXYACKELIN420
Koga
Bronze IV
Level 833
Champion Stats
2W - 1L
1,344 SR
Queue Stats
684W - 741L
1,373 Elo+
Solo
Khan
Khan
Platinum II
efwgwawgb
Khan
Platinum II
Level 532
Champion Stats
70W - 58L
1,684 SR
Queue Stats
1,304W - 1,235L
1,598 Elo+
Party 1
Azaan
Azaan
Silver III
rajeshkannan
Azaan
Silver III
Level 999
Champion Stats
1W - 3L
1,542 SR
Queue Stats
139W - 164L
1,412 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 715
1,542 SR
1,482 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 256
1,598 SR
1,444 Elo+
Skye
Skye
Gold IV
GottaGoToWrk
Skye
Gold IV
Level 236
Champion Stats
141W - 103L
1,629 SR
Queue Stats
790W - 769L
1,492 Elo+
Solo
Fernando
Fernando
Silver III
Jostiin
Fernando
Silver III
Level 123
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,252 Elo+
Solo
Mal'Damba
Mal'Damba
Qualifying
dokurosama
Mal'Damba
Qualifying
Level 417
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,458 Elo+
Solo
Octavia
Octavia
Gold IV
eatmybabygoo
Octavia
Gold IV
Level 40
Champion Stats
18W - 13L
1,726 SR
Queue Stats
21W - 24L
1,512 Elo+
Party 2
Barik
Barik
Gold V
mhrr1969
Barik
Gold V
Level 462
Champion Stats
119W - 114L
1,636 SR
Queue Stats
816W - 832L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
NECROD3MENCE
Betty la Bomba
59
12 / 7 / 6
2,857
238
94,251
38,248
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 160%.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 100.

Level 2

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

58
5 / 5 / 22
3,091
258
23,080
15,783
650
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

55
2 / 8 / 8
1,874
156
25,994
31,512
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Khan
46
13 / 5 / 14
2,896
241
69,831
87,875
21,637
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
6 / 6 / 13
2,826
236
42,906
100,592
24,402
Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 2.4s after using Reckoning.

Level 4

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.2s after using Reckoning.

Level 4

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Bans
VoraTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
12 / 5 / 5
3,122
260
70,138
33,168
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 8.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
Jostiin
Fernando
43
1 / 10 / 7
2,615
218
38,906
69,687
51,723
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
dokurosama
Mal'Damba
56
4 / 8 / 4
2,796
233
27,103
40,458
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Octavia
eatmybabygoo
Octavia
24
9 / 9 / 10
3,198
267
75,192
29,783
31,855

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Barik
mhrr1969
Barik
53
5 / 6 / 9
3,942
329
62,671
82,966
166,306
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 20s
Objective Time
8m 53s
101
Kill Participation
66
38
Kills
31
31
Deaths
38
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
5
5
2.9
W
Fernando
Jostiin
Fernando
1
10
7
0.45
L
Betty la Bomba
NECROD3MENCE
Betty la Bomba
12
7
6
2.14
L
5
5
22
3.2
L
2
8
8
0.75
W
Mal'Damba
dokurosama
Mal'Damba
4
8
4
0.75
W
Octavia
eatmybabygoo
Octavia
9
9
10
1.56
L
Khan
13
5
14
4
W
Barik
mhrr1969
Barik
5
6
9
1.58
L
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,062
Damage
274,010
274,010
Taken
256,062
46,689
Shielding
249,884
160,242
Healing
135,777
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
70,138
46,063
0
13,711
33,168
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Jostiin
Fernando
38,906
26,483
0
1,330
69,687
51,723
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Betty la Bomba
NECROD3MENCE
Betty la Bomba
94,251
42,834
0
5,469
38,248
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
23,080
18,830
121,967
3,522
15,783
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
25,994
23,897
904
2,067
31,512
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
dokurosama
Mal'Damba
27,103
18,236
66,289
19,359
40,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
eatmybabygoo
Octavia
75,192
68,514
1,307
5,760
29,783
31,855
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Khan
69,831
63,793
1,756
13,984
87,875
21,637
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
mhrr1969
Barik
62,671
62,671
0
28,021
82,966
166,306
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,906
35,596
0
10,573
100,592
24,402
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role