Player Matchup

Lian
Lian
Platinum IV
CtrlAltDfeat
Lian
Platinum IV
Level 100
Champion Stats
9W - 7L
1,658 SR
Queue Stats
191W - 160L
1,566 Elo+
Party 1
Inara
Inara
Gold III
NukeTheWhales
Inara
Gold III
Level 999
Champion Stats
25W - 17L
1,647 SR
Queue Stats
147W - 123L
1,562 Elo+
Party 1
Dredge
Dredge
Gold II
TrappyTheLizard
Dredge
Gold II
Level 201
Champion Stats
0W - 2L
1,310 SR
Queue Stats
271W - 228L
1,572 Elo+
Party 1
Atlas
Atlas
Gold I
iamnewplshelp
Atlas
Gold I
Level 83
Champion Stats
9W - 5L
1,805 SR
Queue Stats
226W - 228L
1,499 Elo+
Party 1
Ying
Ying
Platinum III
mokitank
Ying
Platinum III
Level 216
Champion Stats
21W - 13L
1,655 SR
Queue Stats
321W - 274L
1,552 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 320
1,615 SR
1,550 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 567
1,681 SR
1,551 Elo+
Kinessa
Kinessa
Diamond V
DillionBrooks
Kinessa
Diamond V
Level 216
Champion Stats
36W - 19L
1,753 SR
Queue Stats
546W - 505L
1,621 Elo+
Solo
Jenos
Jenos
Gold I
GianWalk
Jenos
Gold I
Level 999
Champion Stats
17W - 8L
1,750 SR
Queue Stats
1,339W - 1,230L
1,518 Elo+
Solo
Terminus
Terminus
Platinum IV
Howski
Terminus
Platinum IV
Level 261
Champion Stats
42W - 33L
1,618 SR
Queue Stats
481W - 458L
1,533 Elo+
Party 2
Fernando
Fernando
Platinum V
INOSMOKING
Fernando
Platinum V
Level 999
Champion Stats
18W - 18L
1,620 SR
Queue Stats
243W - 207L
1,553 Elo+
Solo
Koga
Koga
Platinum V
SosaSauce911
Koga
Platinum V
Level 360
Champion Stats
54W - 40L
1,667 SR
Queue Stats
602W - 575L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
10 / 5 / 9
2,234
279
63,740
27,673
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

47
1 / 8 / 6
1,748
219
32,218
83,298
9,914
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
8 / 5 / 2
1,726
216
31,455
23,873
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

44
4 / 7 / 2
1,664
208
31,107
82,845
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Ying
59
2 / 7 / 7
1,752
219
17,201
35,529
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
Vora
Team 1 Score

0

VS

Team 2 Score

4

Bans
FuriaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
49
11 / 6 / 11
2,863
358
73,336
23,285
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
GianWalk
Jenos
60
2 / 6 / 17
2,604
326
13,540
25,232
5,098
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
Howski
Terminus
57
7 / 4 / 5
2,353
294
53,170
47,639
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Fernando
INOSMOKING
Fernando
60
6 / 0 / 10
3,574
447
49,148
46,748
50,137
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
6 / 7 / 9
2,456
307
64,024
32,817
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 20s
Objective Time
5m 40s
51
Kill Participation
84
25
Kills
32
32
Deaths
23
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
10
5
9
2.9
W
Kinessa
11
6
11
2.75
W
Jenos
GianWalk
Jenos
2
6
17
1.75
W
Terminus
Howski
Terminus
7
4
5
2.38
W
Fernando
INOSMOKING
Fernando
6
0
10
11
L
1
8
6
0.5
W
6
7
9
1.5
L
8
5
2
1.8
L
4
7
2
0.71
L
Ying
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,721
Damage
253,218
253,218
Taken
175,721
9,914
Shielding
55,235
116,461
Healing
117,750
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
63,740
62,318
0
5,517
27,673
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kinessa
73,336
65,327
3,162
8,607
23,285
0

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
GianWalk
Jenos
13,540
10,152
72,493
11,678
25,232
5,098
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
Howski
Terminus
53,170
35,391
0
12,413
47,639
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
INOSMOKING
Fernando
49,148
34,985
0
4,160
46,748
50,137

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
32,218
28,031
0
11,496
83,298
9,914
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
64,024
57,708
0
5,237
32,817
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
31,455
25,479
0
8,341
23,873
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
31,107
31,107
0
12,323
82,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
17,201
17,201
60,050
18,734
35,529
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role