Player Matchup

Grover
Grover
Silver I
DJakng
Grover
Silver I
Level 114
Champion Stats
4W - 0L
1,840 SR
Queue Stats
69W - 64L
1,467 Elo+
Solo
Ash
Ash
Silver IV
Skardry
Ash
Silver IV
Level 49
Champion Stats
5W - 4L
1,619 SR
Queue Stats
38W - 44L
1,373 Elo+
Solo
Lian
Lian
Gold IV
adont3
Lian
Gold IV
Level 999
Champion Stats
101W - 126L
1,536 SR
Queue Stats
782W - 796L
1,461 Elo+
Solo
Octavia
Octavia
Gold IV
eatmybabygoo
Octavia
Gold IV
Level 39
Champion Stats
18W - 13L
1,774 SR
Queue Stats
21W - 24L
1,510 Elo+
Party 1
Barik
Barik
Gold V
mhrr1969
Barik
Gold V
Level 462
Champion Stats
119W - 114L
1,629 SR
Queue Stats
816W - 832L
1,473 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 333
1,679 SR
1,457 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 494
1,503 SR
1,442 Elo+
Fernando
Fernando
Silver I
IsisXploit9322
Fernando
Silver I
Level 546
Champion Stats
3W - 4L
1,525 SR
Queue Stats
33W - 41L
1,410 Elo+
Solo
VII
VII
Gold II
IvanChaman92
VII
Gold II
Level 670
Champion Stats
8W - 7L
1,617 SR
Queue Stats
832W - 825L
1,492 Elo+
Solo
Sha Lin
Sha Lin
Qualifying
KaAuTEpo
Sha Lin
Qualifying
Level 149
Champion Stats
0W - 1L
1,463 SR
Queue Stats
41W - 42L
1,468 Elo+
Solo
Jenos
Jenos
Gold III
bangyougone
Jenos
Gold III
Level 965
Champion Stats
153W - 133L
1,637 SR
Queue Stats
537W - 533L
1,466 Elo+
Solo
Azaan
Azaan
Bronze II
louloubug46
Azaan
Bronze II
Level 140
Champion Stats
0W - 1L
1,271 SR
Queue Stats
85W - 106L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
DJakng
Grover
51
5 / 6 / 17
3,265
251
31,819
45,093
1,800
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Ash
36
5 / 3 / 13
2,788
214
54,269
45,133
15,289
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Lian
adont3
Lian
58
14 / 7 / 9
3,211
247
55,435
33,900
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Octavia
eatmybabygoo
Octavia
23
20 / 6 / 11
3,632
279
75,257
29,166
27,255

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Barik
mhrr1969
Barik
53
4 / 5 / 18
3,824
294
32,475
53,383
56,127
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
VoraKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinRei
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
57
0 / 8 / 3
2,904
223
18,433
64,391
126,425
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
11 / 15 / 4
2,953
227
54,830
45,046
1,200
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Sha Lin
KaAuTEpo
Sha Lin
59
13 / 7 / 2
2,986
230
83,479
46,575
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
1 / 11 / 11
1,022
79
18,919
34,370
4,600
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

16
2 / 7 / 5
2,784
214
31,014
58,873
35,923
Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 20%.

Level 2

Piety

Piety

Heal for 300 after activating Conviction.

Level 4

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 21s
Objective Time
7m 38s
116
Kill Participation
52
48
Kills
27
27
Deaths
48
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Grover
DJakng
Grover
5
6
17
2.25
L
Fernando
0
8
3
0.19
L
11
15
4
0.87
L
Sha Lin
KaAuTEpo
Sha Lin
13
7
2
2
W
Ash
5
3
13
3.83
W
Lian
adont3
Lian
14
7
9
2.64
L
1
11
11
0.59
W
Octavia
eatmybabygoo
Octavia
20
6
11
4.25
L
2
7
5
0.64
W
Barik
mhrr1969
Barik
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,255
Damage
206,675
206,675
Taken
249,255
100,471
Shielding
168,148
115,157
Healing
92,838
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
DJakng
Grover
31,819
25,894
57,241
29,162
45,093
1,800
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
18,433
11,697
0
8,065
64,391
126,425
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
54,830
52,030
0
2,918
45,046
1,200
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Sha Lin
KaAuTEpo
Sha Lin
83,479
72,396
0
4,074
46,575
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ash
54,269
53,741
0
3,307
45,133
15,289
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lian
adont3
Lian
55,435
54,618
0
5,106
33,900
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
18,919
6,724
59,700
8,143
34,370
4,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
eatmybabygoo
Octavia
75,257
67,001
1,512
4,834
29,166
27,255
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
31,014
22,655
0
9,938
58,873
35,923
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
mhrr1969
Barik
32,475
32,475
0
13,995
53,383
56,127
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role