Player Matchup
VS
Match Stats

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 160%.
Level 4

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 4%.
Level 2

Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4

Labor of Genius
Weapon
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Level 1

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 160%.
Level 4

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Falling Star
Void Grip
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 2

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Level 4

Ancient Duty
Armor
Increase your maximum Health by 200.
Level 4

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Level 3

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1s.
Level 2

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 5s.
Level 5

Conduction
Recharge
Reduce the Cooldown of Recharge by 0.8s.
Level 2

Rune Torrent
Nullify
Regenerate 4 Ammo every 1s while using Nullify.
Level 2

Glyph of Freedom
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Ninja
Hidden
Increase your Movement Speed by 5% while Hidden is active.
Level 1

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1

Dissipate
Smoke Screen
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
Level 5

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Level 3

Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Germination
Seedling
Generate 3 Ammo after using Seedling.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Sprouts
Seedling
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Level 3

Flora
Armor
Increase your maximum Health by 150.
Level 3

Nectar
Seedling
Heal for 225 after using Seedling.
Level 3

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Life Unlived
Second Chance
Heal for an additional 150 when using Second Chance.
Level 1

Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2.5s.
Level 5

Continuum Shift
Second Chance
Second Chance sends you 2s further into the past.
Level 5

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.
Level 3

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.
Level 1

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

Strike True
Crippling Arrow
Heal for 140 after hitting an enemy with Crippling Arrow.
Level 2

Run Them Down
Crippling Arrow
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Level 3

Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2

Mirage
Withdraw
Reduce the Cooldown of Withdraw by 1.7999999999999998s.
Level 3

Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Level 3

Force of Nature
Armor
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Level 3

Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2

Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5

Unstoppable
Blossom
Reduce your damage taken by 12% for 4s after using Blossom.
Level 2

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Level 4

Harsh Training
Armor
Increase your maximum Health by 100.
Level 2

Gale Storm
Skewer
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Level 3

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.