Player Matchup

Zhin
Zhin
CalorieOverdose
Zhin
Level 40
Champion Stats
0W - 3L
1,500 SR
Queue Stats
12W - 7L
1,638 Elo+
Solo
Vora
Vora
FateKillz3641
Vora
Level 57
Champion Stats
32W - 40L
1,365 SR
Queue Stats
124W - 128L
1,483 Elo+
Solo
Tyra
Tyra
GEMiNi-kWEEN808
Tyra
Level 53
Champion Stats
37W - 59L
1,467 SR
Queue Stats
39W - 62L
1,377 Elo+
Solo
Io
Io
MrsQuack
Io
Level 128
Champion Stats
84W - 61L
1,578 SR
Queue Stats
353W - 334L
1,518 Elo+
Party 1
Azaan
Azaan
Sirqauck
Azaan
Level 120
Champion Stats
2W - 3L
1,453 SR
Queue Stats
290W - 259L
1,557 Elo+
Party 1
Team Averages
Level 80
1,473 SR
1,515 Elo+

VS

Team Averages
Level 130
1,562 SR
1,470 Elo+
Seris
Seris
Ikarikarin
Seris
Level 386
Champion Stats
173W - 161L
1,655 SR
Queue Stats
811W - 851L
1,548 Elo+
Solo
Skye
Skye
MaxyR015
Skye
Level 90
Champion Stats
6W - 4L
1,592 SR
Queue Stats
17W - 23L
1,410 Elo+
Solo
Ying
Ying
TARIS301T
Ying
Level 59
Champion Stats
5W - 4L
1,508 SR
Queue Stats
67W - 61L
1,492 Elo+
Solo
Willo
Willo
benja_pro749
Willo
Level 80
Champion Stats
2W - 1L
1,539 SR
Queue Stats
129W - 127L
1,468 Elo+
Solo
Fernando
Fernando
lapislazulijlo
Fernando
Level 36
Champion Stats
14W - 11L
1,514 SR
Queue Stats
78W - 66L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
16 / 17 / 11
3,404
227
64,756
49,404
2,595
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

13
11 / 10 / 15
3,223
215
65,788
48,622
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

20
5 / 8 / 13
2,837
189
60,738
35,016
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
2 / 13 / 17
2,706
180
47,820
50,171
2,950
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Azaan
Sirqauck
Azaan
60
12 / 13 / 6
3,403
227
56,004
98,650
49,028
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 25% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 5

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
58
11 / 6 / 12
3,468
231
40,525
41,507
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Skye
37
13 / 13 / 10
3,718
248
71,425
46,464
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Ying
59
9 / 11 / 18
4,228
282
56,607
67,310
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

56
19 / 6 / 15
4,263
284
69,235
42,601
4,032
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Fernando
28
9 / 10 / 15
4,155
277
44,071
97,224
105,617
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 1s
Objective Time
11m 50s
108
Kill Participation
131
46
Kills
61
61
Deaths
46
62
Assists
70
Player
Kills
Deaths
Assists
KDA
L
16
17
11
1.26
L
11
10
15
1.85
L
5
8
13
1.44
W
Seris
11
6
12
2.83
W
Skye
13
13
10
1.38
L
2
13
17
0.81
L
Azaan
Sirqauck
Azaan
12
13
6
1.15
W
Ying
9
11
18
1.64
W
19
6
15
4.42
W
Fernando
9
10
15
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,106
Damage
281,863
281,863
Taken
295,106
54,573
Shielding
109,649
101,729
Healing
147,736
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
64,756
42,186
0
3,913
49,404
2,595

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
65,788
41,782
0
15,529
48,622
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
60,738
22,603
2,042
11,576
35,016
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
40,525
32,422
34,161
19,140
41,507
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Skye
71,425
53,911
2,591
12,877
46,464
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
47,820
42,738
46,023
20,143
50,171
2,950
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Azaan
Sirqauck
Azaan
56,004
41,710
0
2,503
98,650
49,028
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Ying
56,607
31,047
19,944
27,126
67,310
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
69,235
46,170
0
12,629
42,601
4,032
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
Fernando
44,071
29,351
0
19,268
97,224
105,617
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role