Player Matchup

Vora
Vora
Azark
Vora
Level 112
Champion Stats
12W - 11L
1,489 SR
Queue Stats
39W - 24L
1,648 Elo+
Solo
Seris
Seris
DAN VALDIVIA
Seris
Level 488
Champion Stats
6W - 19L
1,633 SR
Queue Stats
381W - 473L
1,526 Elo+
Party 1
Fernando
Fernando
DarkDinox
Fernando
Level 17
Champion Stats
0W - 1L
1,327 SR
Queue Stats
3W - 2L
1,581 Elo+
Party 2
Vivian
Vivian
NoNerfThis
Vivian
Level 999
Champion Stats
7W - 7L
1,594 SR
Queue Stats
135W - 179L
1,583 Elo+
Party 1
Pip
Pip
fabrimera
Pip
Level 66
Champion Stats
2W - 2L
1,500 SR
Queue Stats
43W - 62L
1,429 Elo+
Party 2
Team Averages
Level 336
1,509 SR
1,554 Elo+

VS

Team Averages
Level 331
1,607 SR
1,577 Elo+
Seris
Seris
Alexa95
Seris
Level 913
Champion Stats
19W - 17L
1,582 SR
Queue Stats
61W - 56L
1,560 Elo+
Solo
Fernando
Fernando
Deadlyratchet
Fernando
Level 74
Champion Stats
2W - 3L
1,612 SR
Queue Stats
5W - 6L
1,484 Elo+
Solo
HydroFercho
Unknown
Level 207
Champion Stats
1W - 0L
1,601 SR
Queue Stats
4W - 1L
1,710 Elo+
Solo
Ying
Ying
Rimuru4162
Ying
Level 43
Champion Stats
35W - 23L
1,562 SR
Queue Stats
62W - 57L
1,521 Elo+
Solo
Koga
Koga
UnNombreChido
Koga
Level 420
Champion Stats
1W - 0L
1,675 SR
Queue Stats
66W - 74L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Azark
Vora
39
11 / 10 / 10
4,610
512
65,963
41,928
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
4 / 5 / 15
4,940
549
59,157
40,860
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Level 1

Fernando
DarkDinox
Fernando
14
2 / 5 / 9
4,651
517
35,304
89,263
124,320
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
NoNerfThis
Vivian
60
7 / 9 / 12
4,715
524
57,882
36,184
14,229
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 80% while using Precision Sights.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

26
8 / 7 / 9
5,436
604
38,242
45,203
16,633
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Alexa95
Seris
60
4 / 1 / 21
5,179
575
54,917
35,694
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Level 1

Fernando
Deadlyratchet
Fernando
51
3 / 8 / 7
5,444
605
29,332
84,660
152,638
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

HydroFercho
Unknown
57
9 / 8 / 12
4,828
536
77,500
53,868
0

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

25
4 / 7 / 21
5,053
561
30,973
40,157
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
16 / 8 / 5
4,733
526
60,716
42,169
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 29s
Objective Time
13m 9s
87
Kill Participation
102
32
Kills
36
36
Deaths
32
55
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Seris
Alexa95
Seris
4
1
21
14.5
L
Vora
Azark
Vora
11
10
10
1.6
L
4
5
15
2.3
L
Fernando
DarkDinox
Fernando
2
5
9
1.3
W
Fernando
Deadlyratchet
Fernando
3
8
7
0.81
W
HydroFercho
Unknown
9
8
12
1.88
L
Vivian
NoNerfThis
Vivian
7
9
12
1.44
W
4
7
21
2.07
W
16
8
5
2.31
L
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,548
Damage
253,438
253,438
Taken
256,548
155,182
Shielding
152,638
155,815
Healing
154,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Alexa95
Seris
54,917
44,394
71,891
18,793
35,694
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
Azark
Vora
65,963
42,525
0
6,730
41,928
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
59,157
48,671
77,283
23,082
40,860
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
DarkDinox
Fernando
35,304
24,704
0
2,860
89,263
124,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Deadlyratchet
Fernando
29,332
21,467
0
1,523
84,660
152,638
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
HydroFercho
Unknown
77,500
57,038
2,163
5,486
53,868
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Vivian
NoNerfThis
Vivian
57,882
52,592
0
487
36,184
14,229
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
30,973
28,173
38,166
9,253
40,157
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
60,716
51,033
1,710
5,025
42,169
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
38,242
35,501
33,117
12,256
45,203
16,633

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role