Player Matchup

Kinessa
Kinessa
AAMMRR
Kinessa
Level 447
Champion Stats
27W - 43L
1,465 SR
Queue Stats
263W - 264L
1,560 Elo+
Solo
Fernando
Fernando
Visoman
Fernando
Level 448
Champion Stats
40W - 26L
1,600 SR
Queue Stats
929W - 910L
1,474 Elo+
Solo
Kasumi
Kasumi
YEIKOHOL
Kasumi
Level 579
Champion Stats
0W - 2L
1,282 SR
Queue Stats
384W - 396L
1,493 Elo+
Solo
Imani
Imani
its mozam
Imani
Level 39
Champion Stats
12W - 7L
1,712 SR
Queue Stats
20W - 19L
1,544 Elo+
Solo
Grohk
Grohk
junglist312
Grohk
Level 59
Champion Stats
26W - 48L
1,463 SR
Queue Stats
40W - 64L
1,433 Elo+
Solo
Team Averages
Level 314
1,505 SR
1,501 Elo+

VS

Team Averages
Level 467
1,496 SR
1,516 Elo+
Dredge
Dredge
DaySauce1873
Dredge
Level 316
Champion Stats
52W - 56L
1,492 SR
Queue Stats
625W - 651L
1,456 Elo+
Solo
Lex
Lex
JerkBread
Lex
Level 491
Champion Stats
3W - 4L
1,310 SR
Queue Stats
1,075W - 1,047L
1,415 Elo+
Solo
Moji
Moji
MortAt
Moji
Level 126
Champion Stats
6W - 5L
1,514 SR
Queue Stats
135W - 121L
1,577 Elo+
Solo
Strix
Strix
Remo994
Strix
Level 402
Champion Stats
99W - 113L
1,575 SR
Queue Stats
853W - 837L
1,599 Elo+
Solo
Lillith
Lillith
RobertBeastly
Lillith
Level 999
Champion Stats
36W - 35L
1,587 SR
Queue Stats
1,852W - 1,778L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
AAMMRR
Kinessa
40
17 / 10 / 10
3,915
218
107,207
39,385
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 9 Ammo.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Fernando
Visoman
Fernando
57
6 / 15 / 12
4,065
226
42,553
128,674
203,229
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
YEIKOHOL
Kasumi
59
7 / 18 / 10
2,933
163
43,069
63,304
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Imani
its mozam
Imani
35
19 / 17 / 12
4,336
241
108,107
70,234
3,170
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

24
4 / 18 / 19
3,469
193
19,034
81,837
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
10 / 12 / 14
4,049
225
58,314
53,286
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

56
20 / 9 / 21
5,429
302
105,234
89,688
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Moji
MortAt
Moji
59
17 / 12 / 23
4,540
252
58,750
48,690
38,890

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Strix
Remo994
Strix
59
18 / 10 / 13
4,220
234
93,308
51,014
0
Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Lillith
60
13 / 10 / 22
3,992
222
67,828
77,292
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
8m 11s
116
Kill Participation
171
53
Kills
78
78
Deaths
53
63
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kinessa
AAMMRR
Kinessa
17
10
10
2.2
W
Dredge
10
12
14
1.42
W
20
9
21
3.39
W
Moji
MortAt
Moji
17
12
23
2.38
W
Strix
Remo994
Strix
18
10
13
2.45
W
Lillith
13
10
22
2.4
L
Fernando
Visoman
Fernando
6
15
12
0.8
L
Kasumi
YEIKOHOL
Kasumi
7
18
10
0.67
L
Imani
its mozam
Imani
19
17
12
1.47
L
4
18
19
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

319,970
Damage
383,434
383,434
Taken
319,970
206,399
Shielding
38,890
148,008
Healing
125,137
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
AAMMRR
Kinessa
107,207
84,670
1,227
9,087
39,385
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Dredge
58,314
38,625
3,275
15,728
53,286
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
105,234
97,741
0
8,911
89,688
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
MortAt
Moji
58,750
57,704
47,583
12,049
48,690
38,890
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Strix
Remo994
Strix
93,308
92,363
0
13,208
51,014
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
67,828
39,992
23,729
654
77,292
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Visoman
Fernando
42,553
28,603
0
18,196
128,674
203,229
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Kasumi
YEIKOHOL
Kasumi
43,069
29,203
1,935
10,899
63,304
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
its mozam
Imani
108,107
85,699
0
6,237
70,234
3,170
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
19,034
7,997
60,106
40,321
81,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role