Player Matchup

Vora
Vora
HRK_2020
Vora
Level 62
Champion Stats
6W - 7L
1,452 SR
Queue Stats
48W - 50L
1,505 Elo+
Solo
Grover
Grover
Joga_Negrito
Grover
Level 506
Champion Stats
31W - 30L
1,599 SR
Queue Stats
352W - 360L
1,545 Elo+
Solo
Jenos
Jenos
nahuelthebig
Jenos
Level 71
Champion Stats
8W - 1L
1,541 SR
Queue Stats
33W - 40L
1,390 Elo+
Party 1
Azaan
Azaan
natan_PvP
Azaan
Level 63
Champion Stats
9W - 6L
1,717 SR
Queue Stats
44W - 39L
1,471 Elo+
Solo
Fernando
Fernando
tomasthebig
Fernando
Level 46
Champion Stats
22W - 9L
1,640 SR
Queue Stats
113W - 93L
1,542 Elo+
Party 1
Team Averages
Level 150
1,590 SR
1,491 Elo+

VS

Team Averages
Level 170
1,535 SR
1,480 Elo+
Imani
Imani
Lyara_Lykari
Imani
Level 35
Champion Stats
2W - 5L
1,393 SR
Queue Stats
46W - 55L
1,446 Elo+
Solo
Willo
Willo
SemRegistro
Willo
Level 551
Champion Stats
41W - 39L
1,553 SR
Queue Stats
325W - 335L
1,522 Elo+
Solo
Koga
Koga
ThiagoBoni08
Koga
Level 59
Champion Stats
1W - 2L
1,500 SR
Queue Stats
39W - 38L
1,490 Elo+
Solo
Rei
Rei
Zarapdos
Rei
Level 108
Champion Stats
3W - 3L
1,513 SR
Queue Stats
304W - 309L
1,467 Elo+
Solo
Raum
Raum
xDarkarez
Raum
Level 98
Champion Stats
3W - 5L
1,715 SR
Queue Stats
27W - 35L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
39
5 / 5 / 11
2,015
288
23,656
20,908
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
58
12 / 0 / 24
2,980
426
49,079
22,562
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

32
5 / 1 / 19
2,212
316
27,321
16,018
1,652
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Azaan
natan_PvP
Azaan
44
5 / 1 / 12
2,363
338
30,475
23,983
10,762
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
tomasthebig
Fernando
38
12 / 0 / 14
2,686
384
39,499
47,935
46,092
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
2 / 8 / 2
1,292
185
34,460
23,300
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
3 / 5 / 1
1,071
153
26,125
16,453
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

49
1 / 8 / 3
1,371
196
41,453
20,453
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

50
1 / 8 / 0
1,085
155
6,903
23,333
0
Raum
45
0 / 10 / 2
1,282
183
22,465
86,491
2,900
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 48s
Objective Time
1m 43s
119
Kill Participation
15
39
Kills
7
7
Deaths
39
80
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vora
5
5
11
2.1
W
Grover
12
0
24
24
L
2
8
2
0.38
L
3
5
1
0.7
L
1
8
3
0.31
L
1
8
0
0.13
W
5
1
19
14.5
W
Azaan
natan_PvP
Azaan
5
1
12
11
W
Fernando
tomasthebig
Fernando
12
0
14
19
L
Raum
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,030
Damage
131,406
131,406
Taken
170,030
58,506
Shielding
2,900
104,083
Healing
31,690
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
23,656
18,206
0
1,306
20,908
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
49,079
42,108
56,406
18,611
22,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
34,460
23,309
0
2,069
23,300
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,125
9,273
0
1,044
16,453
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
41,453
32,893
0
3,589
20,453
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
6,903
5,756
11,766
3,949
23,333
0
W
27,321
18,279
19,040
2,121
16,018
1,652
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Azaan
natan_PvP
Azaan
30,475
24,741
0
3,163
23,983
10,762
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Fernando
tomasthebig
Fernando
39,499
23,896
0
3,436
47,935
46,092
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Raum
22,465
11,352
0
9,273
86,491
2,900
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role