Player Matchup

Ash
Ash
Gold II
Ashikuya
Ash
Gold II
Level 526
Champion Stats
130W - 146L
1,548 SR
Queue Stats
1,361W - 1,454L
1,486 Elo+
Solo
Kasumi
Kasumi
Gold II
Deckartz
Kasumi
Gold II
Level 999
Champion Stats
4W - 17L
1,470 SR
Queue Stats
1,003W - 959L
1,526 Elo+
Party 2
Imani
Imani
Platinum V
ResurrecciòN
Imani
Platinum V
Level 999
Champion Stats
93W - 83L
1,582 SR
Queue Stats
923W - 868L
1,531 Elo+
Party 2
Inara
Inara
Platinum V
SCrisTiannN10
Inara
Platinum V
Level 988
Champion Stats
303W - 262L
1,559 SR
Queue Stats
638W - 614L
1,507 Elo+
Party 2
Jenos
Jenos
Gold I
SkArLeThZ
Jenos
Gold I
Level 999
Champion Stats
213W - 244L
1,537 SR
Queue Stats
1,241W - 1,204L
1,516 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 902
1,539 SR
1,513 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 398
1,646 SR
1,518 Elo+
Rei
Rei
Silver II
TOXICBEANS
Rei
Silver II
Level 254
Champion Stats
18W - 9L
1,723 SR
Queue Stats
77W - 81L
1,487 Elo+
Solo
Sha Lin
Sha Lin
Gold III
UmbraMaeve
Sha Lin
Gold III
Level 999
Champion Stats
5W - 5L
1,542 SR
Queue Stats
470W - 413L
1,494 Elo+
Party 1
Maeve
Maeve
Platinum I
Vampirysik
Maeve
Platinum I
Level 169
Champion Stats
99W - 71L
1,714 SR
Queue Stats
203W - 166L
1,602 Elo+
Party 1
Azaan
Azaan
Silver I
WolfSRB
Azaan
Silver I
Level 137
Champion Stats
35W - 33L
1,623 SR
Queue Stats
221W - 142L
1,607 Elo+
Party 1
Fernando
Fernando
Gold II
duckb33
Fernando
Gold II
Level 430
Champion Stats
25W - 25L
1,626 SR
Queue Stats
123W - 81L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
2 / 8 / 2
1,385
173
33,658
56,236
9,827
Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Kasumi
Deckartz
Kasumi
59
3 / 8 / 5
1,667
208
25,001
31,219
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

59
9 / 7 / 3
2,231
279
60,898
24,060
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
3 / 6 / 6
1,793
224
33,846
60,821
5,831
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
SkArLeThZ
Jenos
59
0 / 7 / 9
2,095
262
14,728
22,803
6,368
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 6 / 11
2,250
281
9,987
29,318
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Sha Lin
UmbraMaeve
Sha Lin
60
9 / 1 / 8
2,427
303
45,972
15,812
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.1s.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Maeve
51
13 / 4 / 11
2,732
342
53,834
19,500
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Azaan
WolfSRB
Azaan
55
8 / 3 / 13
2,479
310
56,206
59,373
12,720
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
duckb33
Fernando
58
5 / 3 / 11
2,671
334
29,140
44,128
23,006
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 13s
Objective Time
7m 0s
42
Kill Participation
90
17
Kills
36
36
Deaths
17
25
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Kasumi
Deckartz
Kasumi
3
8
5
0.69
L
9
7
3
1.5
L
3
6
6
1
L
Jenos
SkArLeThZ
Jenos
0
7
9
0.64
W
1
6
11
1.08
W
Sha Lin
UmbraMaeve
Sha Lin
9
1
8
13
W
Maeve
13
4
11
4.63
W
Azaan
WolfSRB
Azaan
8
3
13
4.83
W
Fernando
duckb33
Fernando
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,131
Damage
195,139
195,139
Taken
168,131
22,026
Shielding
35,726
67,493
Healing
100,400
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,658
32,306
0
4,018
56,236
9,827
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
Deckartz
Kasumi
25,001
14,589
0
3,264
31,219
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
60,898
42,259
0
305
24,060
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,846
25,854
0
2,359
60,821
5,831
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
SkArLeThZ
Jenos
14,728
6,884
53,057
4,490
22,803
6,368
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
9,987
9,687
44,371
14,679
29,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Sha Lin
UmbraMaeve
Sha Lin
45,972
43,139
0
10,423
15,812
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
53,834
50,119
0
7,985
19,500
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
WolfSRB
Azaan
56,206
49,425
0
17,377
59,373
12,720
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
duckb33
Fernando
29,140
14,175
0
5,565
44,128
23,006
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role