Player Matchup
VS
Match Stats

Limitless
Decrease the Cooldown of Body and Soul by 0.6s.
Level 1

Moonlit Haunting
Heal for 17 every 0.25s during Body and Soul.
Level 1

Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 3s.
Level 5

Soulfire
Heal for 250 each time one of your Spirit Lures triggers.
Level 5

Betrayal
Reduce the Cooldown of Savage Tear by 1.5s.
Level 3

Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Tainted Form
Weapon
Gain 1% of Max Health when hitting a marked enemy.
Level 1

Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.
Level 5

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 4s.
Level 4

Predation
Armor
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Level 2

Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2

Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4

Fight or Flight
Nine Lives
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Level 3

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 0.7s.
Level 2

Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Level 1

Unfeeling
Shatterfall
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Level 3

Blood and Stone
Shatterfall
Gain 24% Power Siphon charge for each enemy hit by Shatterfall.
Level 4

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

It Waits
Power Siphon
Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.
Level 3

Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 40%.
Level 4

Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4

Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3

Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Highborn
Armor
Increase your Movement Speed by 15%.
Level 5

Superiority
Armor
Increase your maximum Ammo by 1.
Level 1

Swift Jade
Valor
Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.
Level 2

Noble Crest
Armor
Increase your maximum Health by 250.
Level 5

Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1

Level 2

Level 2

Level 5

Level 4

Level 2

Level 1

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1

Royal Decree
Detonate
Increase your Reload Speed by 16% for 3s after using Detonate.
Level 4

King's New Cloak
Armor
Increase your maximum Health by 250.
Level 5

King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4

Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 0.8s.
Level 1

Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1

Ephemeral
Weapon
Increase your Reload Speed by 40%.
Level 5

Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2

Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 5s.
Level 4

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.