Player Matchup
VS
Match Stats

Savagery
Pounce
Heal for 350 after using Pounce.
Level 5

Fight or Flight
Nine Lives
Increase your Movement Speed by 10% for 4s after you activate Nine Lives.
Level 1

Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

Shred
Pounce
Reduce the Cooldown of Pounce by 1s.
Level 2

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2s.
Level 4

Hunting Season
Hunter's Mark
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Level 3

Grounded
Rapid Shot
Regenerate 60 Health every 1s during while using Rapid Shot.
Level 1

Strike True
Crippling Arrow
Heal for 210 after hitting an enemy with Crippling Arrow.
Level 3

Bullseye
Weapon
Reduce your active Cooldowns by 50% when you get an Elimination.
Level 5

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1

Lifegiver
Protection
Heal the target of your Protection for 225.
Level 3

Glyph of Siphoning
Armor
Gain a 100-Health Shield after getting an Elimination.
Level 1

Arcane Etching
Nullify
Gain a 500-Health Shield after activating Nullify.
Level 5

Eldritch Speed
Recharge
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Level 1

Hearthwarder
Protection
Generate 375 Shield after using Protection.
Level 5

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5

Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 20%.
Level 2

Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.2s.
Level 2

Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4

Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
2

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1

Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4

Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1

Sealed Fate
Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 2

Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2

Soulfire
Heal for 100 each time one of your Spirit Lures triggers.
Level 2

Soul Siphon
Increase the duration of Body and Soul by 0.4s.
Level 4

Moonlit Haunting
Heal for 85 every 0.25s during Body and Soul.
Level 5

Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 3s.
Level 3

Dampener
Armor
Increase your maximum Health by 150.
Level 1

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4

Proximity
Advance
Reduce your damage taken by 9% for 3s after activating Advance.
Level 3

Fuel Reserves
Advance
Increase the travel distance of Advance by 28%.
Level 4

Level 1

Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4

What May Come
Tendril
Reduce the damage you take by 8% for 3s after activating Tendril.
Level 2

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3

Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Level 2

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Making the Cut
Heavy Blade
Heal for 120 for each enemy hit by Heavy Blade.
Level 3

Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 1.2s.
Level 2

Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4

Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3

Honed Senses
Combat Trance
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Level 3

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.