Player Matchup

Inara
Inara
Gold V
BluessAlvarez
Inara
Gold V
Level 290
Champion Stats
1W - 4L
1,650 SR
Queue Stats
21W - 31L
1,406 Elo+
Party 1
Ying
Ying
Qualifying
DNL_RA2
Ying
Qualifying
Level 216
Champion Stats
0W - 1L
1,577 SR
Queue Stats
30W - 31L
1,494 Elo+
Party 1
Dredge
Dredge
Gold I
MrSorryBaby
Dredge
Gold I
Level 424
Champion Stats
355W - 301L
1,629 SR
Queue Stats
875W - 922L
1,500 Elo+
Solo
Torvald
Torvald
Gold IV
REDAYX
Torvald
Gold IV
Level 879
Champion Stats
2W - 3L
1,439 SR
Queue Stats
85W - 91L
1,518 Elo+
Solo
Zhin
Zhin
Silver II
brakmar123
Zhin
Silver II
Level 390
Champion Stats
38W - 41L
1,548 SR
Queue Stats
318W - 360L
1,453 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 440
1,569 SR
1,474 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 496
1,561 SR
1,510 Elo+
Imani
Imani
Gold IV
KuruKuruFan
Imani
Gold IV
Level 945
Champion Stats
105W - 123L
1,560 SR
Queue Stats
705W - 680L
1,538 Elo+
Party 2
Azaan
Azaan
Platinum IV
MØŢØMØŢØ
Azaan
Platinum IV
Level 102
Champion Stats
4W - 8L
1,277 SR
Queue Stats
321W - 308L
1,527 Elo+
Solo
Rei
Rei
Gold V
PirataKoran
Rei
Gold V
Level 859
Champion Stats
51W - 53L
1,577 SR
Queue Stats
200W - 177L
1,502 Elo+
Solo
Vora
Vora
Platinum IV
RiarracooYT
Vora
Platinum IV
Level 417
Champion Stats
102W - 81L
1,700 SR
Queue Stats
1,035W - 1,055L
1,527 Elo+
Party 2
Terminus
Terminus
Silver I
TMP_Kaleft25
Terminus
Silver I
Level 157
Champion Stats
14W - 14L
1,690 SR
Queue Stats
177W - 193L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 11 / 6
2,572
214
50,946
88,760
18,482
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
DNL_RA2
Ying
57
1 / 11 / 6
1,908
159
9,540
48,423
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
35
10 / 10 / 4
2,793
233
73,362
35,599
4,500
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Torvald
REDAYX
Torvald
59
6 / 13 / 5
2,352
196
52,258
68,194
86,360
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Infusion

Infusion

Nullify

Heal for 200 after activating Nullify.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

58
2 / 9 / 6
1,843
154
53,142
36,772
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Bans
Androxus
Team 1 Score

1

VS

Team 2 Score

4

Bans
DrogozKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 4 / 14
3,432
286
78,786
18,469
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

47
10 / 4 / 18
3,743
312
53,531
60,048
38,435
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 24%.

Level 4

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

51
2 / 6 / 21
3,449
287
17,625
48,696
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

54
17 / 5 / 15
3,713
309
76,663
37,493
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
TMP_Kaleft25
Terminus
54
11 / 5 / 13
3,240
270
51,143
74,542
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 15s
Objective Time
9m 22s
53
Kill Participation
135
26
Kills
54
54
Deaths
24
27
Assists
81
Player
Kills
Deaths
Assists
KDA
L
7
11
6
0.91
L
Ying
DNL_RA2
Ying
1
11
6
0.36
W
14
4
14
5.25
L
Dredge
10
10
4
1.2
W
10
4
18
4.75
W
2
6
21
2.08
L
Torvald
REDAYX
Torvald
6
13
5
0.65
W
17
5
15
4.9
W
Terminus
TMP_Kaleft25
Terminus
11
5
13
3.5
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,248
Damage
277,748
277,748
Taken
239,248
109,342
Shielding
38,435
93,914
Healing
154,126
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
50,946
36,862
0
6,749
88,760
18,482
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
DNL_RA2
Ying
9,540
9,540
51,895
21,769
48,423
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
78,786
41,496
0
2,437
18,469
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Dredge
73,362
37,712
0
2,641
35,599
4,500
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
53,531
44,002
0
6,902
60,048
38,435
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
17,625
16,793
88,301
34,216
48,696
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Torvald
REDAYX
Torvald
52,258
40,092
617
1,378
68,194
86,360
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
76,663
55,328
0
9,509
37,493
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
TMP_Kaleft25
Terminus
51,143
44,234
0
12,761
74,542
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
53,142
45,888
0
8,865
36,772
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role