Player Matchup

Zhin
Zhin
Diamond IV
CGamarra
Zhin
Diamond IV
Level 677
Champion Stats
38W - 37L
1,635 SR
Queue Stats
469W - 458L
1,612 Elo+
Party 1
Imani
Imani
Masters
Lèvii
Imani
Masters
Level 809
Champion Stats
15W - 22L
1,507 SR
Queue Stats
651W - 622L
1,684 Elo+
Party 2
Mal'Damba
Mal'Damba
Platinum I
NøtCGämarrä
Mal'Damba
Platinum I
Level 369
Champion Stats
41W - 57L
1,573 SR
Queue Stats
655W - 632L
1,598 Elo+
Party 1
Atlas
Atlas
Diamond IV
OZ-08-
Atlas
Diamond IV
Level 999
Champion Stats
329W - 236L
1,689 SR
Queue Stats
1,294W - 1,300L
1,590 Elo+
Party 2
Inara
Inara
Diamond V
k2unknown
Inara
Diamond V
Level 999
Champion Stats
4W - 4L
1,605 SR
Queue Stats
465W - 415L
1,666 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 771
1,602 SR
1,630 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 811
1,754 SR
1,633 Elo+
Ying
Ying
Platinum II
CristoCas
Ying
Platinum II
Level 999
Champion Stats
22W - 24L
1,714 SR
Queue Stats
615W - 632L
1,585 Elo+
Solo
Khan
Khan
Diamond IV
HumptyDúmpty
Khan
Diamond IV
Level 58
Champion Stats
4W - 1L
1,873 SR
Queue Stats
33W - 22L
1,694 Elo+
Solo
Vora
Vora
Diamond V
LUIGINUMBERS
Vora
Diamond V
Level 999
Champion Stats
318W - 253L
1,717 SR
Queue Stats
1,122W - 1,074L
1,558 Elo+
Solo
Cassie
Cassie
Diamond IV
Milys17
Cassie
Diamond IV
Level 999
Champion Stats
0W - 2L
1,756 SR
Queue Stats
7W - 4L
1,715 Elo+
Solo
Ash
Ash
Platinum IV
TheBlackGuyPees
Ash
Platinum IV
Level 999
Champion Stats
13W - 15L
1,708 SR
Queue Stats
262W - 244L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
16 / 8 / 20
3,867
227
129,805
75,128
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Imani
Lèvii
Imani
59
19 / 14 / 10
3,738
220
127,639
44,665
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Mal'Damba
NøtCGämarrä
Mal'Damba
57
2 / 7 / 24
3,432
202
24,808
31,374
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Atlas
OZ-08-
Atlas
58
10 / 11 / 17
3,130
184
88,629
113,366
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
k2unknown
Inara
59
11 / 7 / 21
3,564
210
85,129
97,066
13,155
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KinessaFernando
Team 1 Score

4

VS

Team 2 Score

3

Bans
RuckusYagorath
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
56
3 / 4 / 26
4,564
268
30,754
28,746
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

33
15 / 13 / 10
4,344
256
87,674
142,447
34,836
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
19 / 10 / 11
4,552
268
115,576
79,730
4,317
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
Milys17
Cassie
57
1 / 18 / 5
3,206
189
31,469
59,301
0
57
9 / 13 / 9
3,973
234
96,126
145,786
39,984
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 3s
Objective Time
7m 43s
150
Kill Participation
108
58
Kills
47
47
Deaths
58
92
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Zhin
16
8
20
3.25
L
Ying
3
4
26
4
L
15
13
10
1.54
L
19
10
11
2.45
W
Imani
Lèvii
Imani
19
14
10
1.71
L
Cassie
Milys17
Cassie
1
18
5
0.19
W
Mal'Damba
NøtCGämarrä
Mal'Damba
2
7
24
2
W
Atlas
OZ-08-
Atlas
10
11
17
1.68
L
9
13
9
1.04
W
Inara
k2unknown
Inara
11
7
21
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

456,010
Damage
361,599
361,599
Taken
456,010
13,155
Shielding
79,137
171,642
Healing
226,971
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
129,805
104,271
0
2,373
75,128
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
30,754
30,754
166,212
16,195
28,746
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
87,674
79,993
5,141
22,141
142,447
34,836
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
115,576
85,153
0
10,982
79,730
4,317
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Imani
Lèvii
Imani
127,639
101,062
0
1,702
44,665
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
Milys17
Cassie
31,469
20,249
0
1,130
59,301
0
W
Mal'Damba
NøtCGämarrä
Mal'Damba
24,808
6,839
138,406
11,483
31,374
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
OZ-08-
Atlas
88,629
88,629
0
1,856
113,366
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
96,126
88,312
0
5,170
145,786
39,984
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
k2unknown
Inara
85,129
76,694
0
15,822
97,066
13,155
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role