Player Matchup

Grohk
Grohk
InToHellDark
Grohk
Level 368
Champion Stats
3W - 4L
1,581 SR
Queue Stats
234W - 224L
1,514 Elo+
Party 1
Barik
Barik
Mekurux
Barik
Level 403
Champion Stats
2W - 6L
1,399 SR
Queue Stats
278W - 286L
1,559 Elo+
Party 1
Maeve
Maeve
NebulaCy
Maeve
Level 893
Champion Stats
43W - 52L
1,560 SR
Queue Stats
347W - 358L
1,532 Elo+
Party 1
Vora
Vora
toledo123
Vora
Level 999
Champion Stats
25W - 34L
1,580 SR
Queue Stats
363W - 362L
1,573 Elo+
Party 1
Kinessa
Kinessa
zetamx07
Kinessa
Level 697
Champion Stats
51W - 52L
1,602 SR
Queue Stats
426W - 434L
1,540 Elo+
Party 1
Team Averages
Level 672
1,545 SR
1,544 Elo+

VS

Team Averages
Level 382
1,574 SR
1,574 Elo+
Buck
Buck
DarkR4D1C
Buck
Level 443
Champion Stats
16W - 11L
1,617 SR
Queue Stats
118W - 90L
1,624 Elo+
Party 2
Mal'Damba
Mal'Damba
LordKinCaid
Mal'Damba
Level 999
Champion Stats
23W - 22L
1,549 SR
Queue Stats
1,090W - 1,117L
1,515 Elo+
Solo
Dredge
Dredge
PilkoPumpPants
Dredge
Level 107
Champion Stats
548W - 506L
1,595 SR
Queue Stats
634W - 612L
1,569 Elo+
Solo
Ying
Ying
SakKill
Ying
Level 319
Champion Stats
14W - 11L
1,514 SR
Queue Stats
128W - 126L
1,559 Elo+
Party 2
Terminus
Terminus
W0LF1763
Terminus
Level 40
Champion Stats
17W - 16L
1,596 SR
Queue Stats
63W - 53L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 4 / 8
1,702
170
18,123
24,006
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Barik
Mekurux
Barik
59
1 / 6 / 6
1,921
192
32,196
53,167
112,123
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
NebulaCy
Maeve
56
6 / 4 / 12
1,883
188
41,987
24,207
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Vora
56
9 / 5 / 7
2,010
201
64,923
32,947
1,200
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Kinessa
zetamx07
Kinessa
56
5 / 4 / 8
1,736
174
49,030
21,253
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
50
13 / 6 / 1
3,269
327
55,154
44,623
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Mal'Damba
LordKinCaid
Mal'Damba
60
5 / 3 / 6
2,665
267
32,749
26,654
600
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

6
3 / 4 / 5
2,734
273
39,127
42,131
3,402
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
SakKill
Ying
48
0 / 4 / 9
2,864
286
5,109
25,543
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
W0LF1763
Terminus
11
2 / 5 / 2
2,868
287
23,441
67,308
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 58s
Objective Time
8m 4s
64
Kill Participation
46
23
Kills
23
23
Deaths
22
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Buck
13
6
1
2.25
L
2
4
8
1.5
W
Mal'Damba
LordKinCaid
Mal'Damba
5
3
6
2.67
L
Barik
Mekurux
Barik
1
6
6
0.67
L
Maeve
NebulaCy
Maeve
6
4
12
3
W
3
4
5
1.38
W
Ying
SakKill
Ying
0
4
9
1.13
W
Terminus
W0LF1763
Terminus
2
5
2
0.6
L
Vora
9
5
7
2.5
L
Kinessa
zetamx07
Kinessa
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,259
Damage
155,580
155,580
Taken
206,259
113,323
Shielding
4,002
90,226
Healing
137,943
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Buck
55,154
51,765
0
8,353
44,623
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
18,123
10,956
49,360
14,292
24,006
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
LordKinCaid
Mal'Damba
32,749
10,201
12,595
2,083
26,654
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
Mekurux
Barik
32,196
32,196
0
9,527
53,167
112,123
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
NebulaCy
Maeve
41,987
40,387
0
4,935
24,207
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
39,127
37,127
0
8,278
42,131
3,402
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
SakKill
Ying
5,109
5,109
86,195
15,939
25,543
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
W0LF1763
Terminus
23,441
19,614
0
4,500
67,308
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
64,923
50,450
0
9,640
32,947
1,200
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
zetamx07
Kinessa
49,030
40,854
0
2,472
21,253
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role