Player Matchup

Khan
Khan
Gold IV
DCelest
Khan
Gold IV
Level 543
Champion Stats
143W - 191L
1,522 SR
Queue Stats
868W - 859L
1,532 Elo+
Solo
Tyra
Tyra
Qualifying
Kozhevnykov
Tyra
Qualifying
Level 763
Champion Stats
32W - 34L
1,572 SR
Queue Stats
301W - 296L
1,435 Elo+
Solo
Terminus
Terminus
Gold III
SleepyAndroxus
Terminus
Gold III
Level 558
Champion Stats
2W - 1L
1,768 SR
Queue Stats
160W - 142L
1,504 Elo+
Solo
Corvus
Corvus
Gold III
humhum21
Corvus
Gold III
Level 84
Champion Stats
5W - 4L
1,631 SR
Queue Stats
135W - 106L
1,516 Elo+
Solo
Vora
Vora
Gold IV
wrecker10
Vora
Gold IV
Level 369
Champion Stats
18W - 19L
1,655 SR
Queue Stats
104W - 85L
1,556 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 463
1,630 SR
1,509 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 408
1,610 SR
1,460 Elo+
Viktor
Viktor
Qualifying
Dini676HuN
Viktor
Qualifying
Level 69
Champion Stats
0W - 1L
1,480 SR
Queue Stats
0W - 4L
1,305 Elo+
Solo
Willo
Willo
Silver I
Feja
Willo
Silver I
Level 285
Champion Stats
9W - 5L
1,643 SR
Queue Stats
123W - 128L
1,483 Elo+
Solo
Fernando
Fernando
Gold V
MackVision
Fernando
Gold V
Level 999
Champion Stats
71W - 77L
1,555 SR
Queue Stats
581W - 598L
1,482 Elo+
Solo
Vatu
Vatu
Platinum IV
PsychoAviiler
Vatu
Platinum IV
Level 431
Champion Stats
5W - 7L
1,634 SR
Queue Stats
36W - 41L
1,531 Elo+
Solo
Rei
Rei
Silver II
TOXICBEANS
Rei
Silver II
Level 254
Champion Stats
18W - 9L
1,740 SR
Queue Stats
77W - 81L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
DCelest
Khan
56
4 / 0 / 13
2,252
322
32,111
38,662
15,257
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 15 Ammo after activating Commander's Grab.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
7 / 2 / 2
2,220
317
37,622
23,202
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Terminus
58
3 / 3 / 6
2,120
303
22,494
41,160
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Corvus
humhum21
Corvus
32
2 / 1 / 15
2,473
353
14,395
10,265
2,330
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 200-Health Shield to an ally for 2s when you Mark them.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Vora
55
11 / 5 / 7
2,426
347
41,016
29,638
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
ImaniAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Dini676HuN
Viktor
38
5 / 8 / 6
1,732
247
38,672
32,424
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Willo
Feja
Willo
46
0 / 8 / 3
1,172
167
25,633
23,673
0
Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Fernando
MackVision
Fernando
60
1 / 2 / 3
1,281
183
17,256
33,447
35,188
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
4 / 4 / 4
1,437
205
44,238
31,603
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
2 / 5 / 5
1,485
212
17,128
26,491
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 25s
Objective Time
51s
70
Kill Participation
33
27
Kills
12
11
Deaths
27
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khan
DCelest
Khan
4
0
13
10.5
L
Viktor
Dini676HuN
Viktor
5
8
6
1
L
Willo
Feja
Willo
0
8
3
0.19
W
7
2
2
4
L
Fernando
MackVision
Fernando
1
2
3
1.25
L
4
4
4
1.5
W
Terminus
3
3
6
2
L
2
5
5
0.9
W
Corvus
humhum21
Corvus
2
1
15
9.5
W
Vora
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,638
Damage
142,927
142,927
Taken
147,638
17,587
Shielding
35,188
101,192
Healing
73,007
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
DCelest
Khan
32,111
29,844
6,485
10,782
38,662
15,257
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
Dini676HuN
Viktor
38,672
27,170
0
0
32,424
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Willo
Feja
Willo
25,633
21,355
0
1,225
23,673
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
37,622
20,416
0
2,667
23,202
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
MackVision
Fernando
17,256
10,953
0
3,574
33,447
35,188
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
44,238
32,615
0
12,823
31,603
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
22,494
9,167
0
5,472
41,160
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
17,128
14,553
41,595
13,790
26,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
humhum21
Corvus
14,395
12,269
65,940
5,360
10,265
2,330
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
41,016
29,777
0
4,486
29,638
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role