Player Matchup

Fernando
Fernando
RJ0148
Fernando
Level 80
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,462 Elo+
Solo
Koga
Koga
Wout_Hudders
Koga
Level 31
Champion Stats
1W - 6L
1,462 SR
Queue Stats
1W - 9L
1,158 Elo+
Solo
Viktor
Viktor
apfelschorlee420
Viktor
Level 39
Champion Stats
6W - 6L
1,538 SR
Queue Stats
47W - 39L
1,534 Elo+
Solo
Lillith
Lillith
gtlpioupiou
Lillith
Level 41
Champion Stats
2W - 2L
1,744 SR
Queue Stats
2W - 5L
1,386 Elo+
Solo
Strix
Strix
skraddarn234
Strix
Level 58
Champion Stats
17W - 13L
1,525 SR
Queue Stats
39W - 45L
1,491 Elo+
Solo
Team Averages
Level 50
1,554 SR
1,406 Elo+

VS

Team Averages
Level 54
1,437 SR
1,457 Elo+
Tyra
Tyra
ElfeSiamang329
Tyra
Level 31
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,458 Elo+
Solo
Vora
Vora
Sumeo94
Vora
Level 30
Champion Stats
12W - 7L
1,374 SR
Queue Stats
15W - 13L
1,443 Elo+
Solo
Kasumi
Kasumi
nathounees_45
Kasumi
Level 56
Champion Stats
5W - 3L
1,334 SR
Queue Stats
31W - 38L
1,415 Elo+
Solo
Seris
Seris
paladope15
Seris
Level 47
Champion Stats
14W - 13L
1,475 SR
Queue Stats
43W - 49L
1,468 Elo+
Solo
Koga
Koga
xEpicCartman
Koga
Level 104
Champion Stats
18W - 12L
1,502 SR
Queue Stats
68W - 51L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
RJ0148
Fernando
58
6 / 7 / 4
4,140
518
38,388
88,463
48,300
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

20
0 / 12 / 7
2,289
286
10,869
31,308
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

17
7 / 8 / 4
3,709
464
47,435
28,734
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Lillith
gtlpioupiou
Lillith
43
4 / 6 / 8
4,027
503
18,299
40,895
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

34
3 / 9 / 4
3,405
426
15,450
28,415
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 32%.

Level 4

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
3 / 5 / 10
3,772
472
29,354
31,320
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Vora
Sumeo94
Vora
39
12 / 4 / 9
4,032
504
55,917
27,869
2,326
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Level 1

56
2 / 5 / 8
3,419
427
18,933
22,851
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Seris
29
8 / 4 / 14
4,297
537
51,155
29,741
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Level 1

48
17 / 2 / 7
4,210
526
62,456
18,660
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
7m 42s
47
Kill Participation
90
20
Kills
42
42
Deaths
20
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
L
Fernando
RJ0148
Fernando
6
7
4
1.14
W
Vora
Sumeo94
Vora
12
4
9
4.13
L
0
12
7
0.29
L
7
8
4
1.13
L
Lillith
gtlpioupiou
Lillith
4
6
8
1.33
W
2
5
8
1.2
W
Seris
8
4
14
3.75
L
3
9
4
0.56
W
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,441
Damage
217,815
217,815
Taken
130,441
48,300
Shielding
2,326
70,538
Healing
87,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,354
21,040
0
8,773
31,320
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
RJ0148
Fernando
38,388
24,937
0
5,369
88,463
48,300
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Sumeo94
Vora
55,917
34,641
0
8,437
27,869
2,326
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
10,869
10,119
1,606
4,312
31,308
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
47,435
24,915
0
8,090
28,734
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lillith
gtlpioupiou
Lillith
18,299
13,339
48,875
629
40,895
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
18,933
13,122
0
8,703
22,851
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
51,155
44,085
20,166
15,236
29,741
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,450
12,856
0
1,657
28,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
62,456
58,397
1,769
24,298
18,660
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role