Player Matchup

Maeve
Maeve
Gold II
Lostfrequencie
Maeve
Gold II
Level 405
Champion Stats
14W - 12L
1,640 SR
Queue Stats
306W - 300L
1,578 Elo+
Solo
Inara
Inara
Platinum II
SHRKTEAM
Inara
Platinum II
Level 103
Champion Stats
91W - 89L
1,627 SR
Queue Stats
212W - 219L
1,541 Elo+
Solo
Jenos
Jenos
Gold V
d1srgnz3d
Jenos
Gold V
Level 225
Champion Stats
0W - 6L
1,424 SR
Queue Stats
235W - 205L
1,592 Elo+
Solo
Ying
Ying
Platinum V
mala2-7
Ying
Platinum V
Level 648
Champion Stats
292W - 237L
1,620 SR
Queue Stats
891W - 861L
1,530 Elo+
Solo
Cassie
Cassie
Platinum III
ohgodn0
Cassie
Platinum III
Level 311
Champion Stats
28W - 23L
1,684 SR
Queue Stats
474W - 426L
1,608 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 338
1,599 SR
1,570 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 382
1,654 SR
1,596 Elo+
Evie
Evie
Qualifying
APLaurent
Evie
Qualifying
Level 477
Champion Stats
18W - 5L
1,867 SR
Queue Stats
113W - 74L
1,745 Elo+
Party 2
Octavia
Octavia
Qualifying
azeeeeeeeetamam
Octavia
Qualifying
Level 249
Champion Stats
7W - 6L
1,667 SR
Queue Stats
128W - 95L
1,711 Elo+
Party 2
Furia
Furia
Gold IV
darkХwolf17
Furia
Gold IV
Level 351
Champion Stats
9W - 6L
1,659 SR
Queue Stats
61W - 50L
1,495 Elo+
Party 1
Azaan
Azaan
Platinum IV
koksumadafaka
Azaan
Platinum IV
Level 785
Champion Stats
24W - 26L
1,637 SR
Queue Stats
785W - 741L
1,573 Elo+
Solo
Fernando
Fernando
Gold V
slimak237
Fernando
Gold V
Level 47
Champion Stats
5W - 5L
1,439 SR
Queue Stats
14W - 17L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
2 / 4 / 1
500
100
18,207
21,899
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Inara
SHRKTEAM
Inara
19
0 / 5 / 1
809
162
11,606
33,299
3,508
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
d1srgnz3d
Jenos
47
0 / 2 / 2
963
193
3,730
8,973
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ying
mala2-7
Ying
44
0 / 5 / 1
873
175
10,732
27,690
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Cassie
ohgodn0
Cassie
57
1 / 4 / 2
1,078
216
22,972
20,784
0
Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Bans
Khan
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
53
8 / 0 / 6
1,929
386
29,796
13,715
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
5 / 1 / 7
1,898
380
40,804
14,008
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

57
1 / 1 / 9
1,896
379
10,967
7,514
2,241
Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

57
4 / 1 / 5
1,671
334
24,779
23,427
400
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
slimak237
Fernando
22
2 / 0 / 1
1,860
372
6,299
8,583
19,945
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2s
Objective Time
4m 41s
10
Kill Participation
48
3
Kills
20
20
Deaths
3
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Evie
8
0
6
11
L
2
4
1
0.63
L
Inara
SHRKTEAM
Inara
0
5
1
0.1
W
5
1
7
8.5
L
Jenos
d1srgnz3d
Jenos
0
2
2
0.5
W
1
1
9
5.5
W
4
1
5
6.5
L
Ying
mala2-7
Ying
0
5
1
0.1
L
Cassie
ohgodn0
Cassie
1
4
2
0.5
W
Fernando
slimak237
Fernando
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,247
Damage
112,645
112,645
Taken
67,247
3,508
Shielding
22,586
47,835
Healing
51,096
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
29,796
28,769
0
3,119
13,715
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
18,207
17,455
220
4,138
21,899
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Inara
SHRKTEAM
Inara
11,606
10,281
0
0
33,299
3,508
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
40,804
35,471
132
2,617
14,008
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
d1srgnz3d
Jenos
3,730
599
27,339
3,331
8,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
10,967
6,540
34,423
4,616
7,514
2,241
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
24,779
19,965
0
5,076
23,427
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
mala2-7
Ying
10,732
9,732
5,736
6,499
27,690
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
ohgodn0
Cassie
22,972
19,821
0
572
20,784
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
slimak237
Fernando
6,299
4,205
0
1,113
8,583
19,945
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role