Player Matchup

Tiberius
Tiberius
Gold IV
Itàholdstyle
Tiberius
Gold IV
Level 552
Champion Stats
9W - 6L
1,554 SR
Queue Stats
583W - 561L
1,542 Elo+
Solo
Makoa
Makoa
Qualifying
Metal4Machine
Makoa
Qualifying
Level 475
Champion Stats
4W - 2L
1,695 SR
Queue Stats
204W - 194L
1,577 Elo+
Party 3
Seris
Seris
Qualifying
NeonKingHUN
Seris
Qualifying
Level 291
Champion Stats
8W - 11L
1,580 SR
Queue Stats
101W - 94L
1,521 Elo+
Party 3
Inara
Inara
Gold II
seamanbreathe
Inara
Gold II
Level 999
Champion Stats
78W - 46L
1,694 SR
Queue Stats
263W - 239L
1,470 Elo+
Solo
Talus
Talus
Platinum II
xTheFlasher123
Talus
Platinum II
Level 610
Champion Stats
83W - 56L
1,717 SR
Queue Stats
771W - 759L
1,525 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 585
1,648 SR
1,527 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 301
1,530 SR
1,492 Elo+
Maeve
Maeve
Gold I
Lifély
Maeve
Gold I
Level 999
Champion Stats
28W - 38L
1,514 SR
Queue Stats
1,255W - 1,183L
1,529 Elo+
Party 2
Grover
Grover
Platinum V
RVVII
Grover
Platinum V
Level 124
Champion Stats
139W - 167L
1,643 SR
Queue Stats
522W - 513L
1,574 Elo+
Solo
Saati
Saati
Gold I
SasahMasah
Saati
Gold I
Level 107
Champion Stats
32W - 34L
1,671 SR
Queue Stats
289W - 298L
1,603 Elo+
Party 2
Fernando
Fernando
Qualifying
W0LFеnstеin
Fernando
Qualifying
Level 145
Champion Stats
0W - 3L
1,286 SR
Queue Stats
73W - 82L
1,408 Elo+
Party 1
Barik
Barik
Qualifying
YAKUBOVICHI
Barik
Qualifying
Level 129
Champion Stats
11W - 18L
1,534 SR
Queue Stats
54W - 70L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Itàholdstyle
Tiberius
59
15 / 6 / 14
2,100
150
89,956
47,791
3,880
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
8 / 6 / 17
4,062
290
64,717
114,819
59,347
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
1 / 4 / 27
4,340
310
22,010
31,976
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Level 1

53
8 / 7 / 20
4,180
299
68,639
108,924
30,647
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
22 / 6 / 12
4,085
292
79,310
58,040
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
AzaanJenos
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Lifély
Maeve
59
8 / 15 / 6
2,464
176
70,153
43,271
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Grover
RVVII
Grover
28
4 / 11 / 15
2,952
211
51,349
60,784
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Level 1

Saati
49
10 / 11 / 9
3,055
218
106,256
47,574
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
W0LFеnstеin
Fernando
36
1 / 10 / 11
2,737
196
50,083
98,446
76,359
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

38
5 / 7 / 14
3,061
219
83,709
74,557
60,000
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 19s
Objective Time
6m 52s
144
Kill Participation
83
54
Kills
28
29
Deaths
54
90
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Itàholdstyle
Tiberius
15
6
14
3.67
L
Maeve
Lifély
Maeve
8
15
6
0.73
W
8
6
17
2.75
W
1
4
27
3.63
L
Grover
RVVII
Grover
4
11
15
1.05
L
Saati
10
11
9
1.32
L
Fernando
W0LFеnstеin
Fernando
1
10
11
0.65
L
5
7
14
1.71
W
8
7
20
2.57
W
22
6
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,632
Damage
361,550
361,550
Taken
324,632
93,874
Shielding
136,359
231,803
Healing
157,045
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Itàholdstyle
Tiberius
89,956
61,215
0
7,460
47,791
3,880
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Maeve
Lifély
Maeve
70,153
63,998
0
4,336
43,271
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
64,717
58,948
0
3,488
114,819
59,347
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
22,010
17,233
173,277
22,314
31,976
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
RVVII
Grover
51,349
43,639
105,241
35,500
60,784
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Saati
106,256
80,140
0
1,751
47,574
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
W0LFеnstеin
Fernando
50,083
40,127
0
6,112
98,446
76,359
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
83,709
83,709
0
4,105
74,557
60,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
68,639
46,543
0
6,913
108,924
30,647
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
79,310
74,200
0
18,351
58,040
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role