Player Matchup
VS
Match Stats

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1

Dire Need
Shield
Increase your Movement Speed by 32% while using Shield.
Level 4

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Heir to the Throne
Grace
Increase travel speed during Grace by 30%.
Level 3

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 2s.
Level 2

Divine Right
Grace
Gain 15% Movement Speed for 3s after using Grace.
Level 3

Manifest Destiny
Grace
Increase the travel distance of Grace by 20 units.
Level 4

Noble Crest
Armor
Increase your maximum Health by 150.
Level 3

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5

Fleeting
Slither
Reduce the Cooldown of Slither by 0.6s.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 1.6s.
Level 2

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Level 3

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Level 4

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 60.
Level 4

Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 1.2s.
Level 2

Honed Senses
Combat Trance
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Level 2

Charisma
Armor
Increase your maximum Health by 200.
Level 4

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5

Nimble Fingers
Poison Bolts
Increase your Reload Speed by 10% for 5s after using Poison Bolts.
Level 1

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 2s.
Level 2

Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4

Victory Rush
Weapon
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Level 3

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3

Charmed
Blood Hex
Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.
Level 5

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Level 1

Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 60.
Level 4

Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4

Abyssal Connections
Ignition
Gain a 100-Health Shield for 3s after activating Ignition.
Level 1

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Intense Training
Dodge Roll
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
Level 2

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4

Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1

Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5

Battlement
Siege Shield
Increase the duration of Siege Shield by 0.6s.
Level 1

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2

Watchtower
Siege Shield
Increase the Health of Siege Shield by 500.
Level 2

Fervor
Armor
Increase your maximum Ammo by 5.
Level 5

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1

Turn The Table
Nade Launcher
Heal for 180 for each enemy hit with Nade Launcher.
Level 3

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
