Player Matchup

Kasumi
Kasumi
Alphagamer64bit
Kasumi
Level 84
Champion Stats
19W - 23L
1,424 SR
Queue Stats
45W - 65L
1,353 Elo+
Solo
Moji
Moji
BloodySecrets05
Moji
Level 150
Champion Stats
27W - 20L
1,583 SR
Queue Stats
326W - 332L
1,462 Elo+
Solo
Octavia
Octavia
JayPBP
Octavia
Level 100
Champion Stats
7W - 7L
1,500 SR
Queue Stats
33W - 27L
1,529 Elo+
Solo
Dredge
Dredge
ReadyUpManPS3
Dredge
Level 245
Champion Stats
3W - 2L
1,806 SR
Queue Stats
48W - 65L
1,441 Elo+
Solo
Tyra
Tyra
laesfing
Tyra
Level 89
Champion Stats
73W - 75L
1,539 SR
Queue Stats
88W - 89L
1,494 Elo+
Solo
Team Averages
Level 134
1,570 SR
1,456 Elo+

VS

Team Averages
Level 47
1,464 SR
1,438 Elo+
Maeve
Maeve
DelaneyChan
Maeve
Level 28
Champion Stats
3W - 10L
1,507 SR
Queue Stats
7W - 18L
1,477 Elo+
Party 2
Grover
Grover
K1ngpanda86837
Grover
Level 40
Champion Stats
25W - 38L
1,459 SR
Queue Stats
39W - 56L
1,413 Elo+
Solo
Ruckus
Ruckus
KingofBraves
Ruckus
Level 40
Champion Stats
1W - 7L
1,167 SR
Queue Stats
39W - 42L
1,453 Elo+
Party 1
Rei
Rei
Sasinu
Rei
Level 42
Champion Stats
8W - 7L
1,668 SR
Queue Stats
18W - 24L
1,409 Elo+
Party 1
Dredge
Dredge
TaikiMasamune
Dredge
Level 86
Champion Stats
128W - 121L
1,519 SR
Queue Stats
235W - 246L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
6 / 9 / 17
3,297
220
43,588
36,280
2,183
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

45
15 / 9 / 14
3,385
226
84,461
41,267
20,122

Level 4

Level 2

Level 2

Level 4

Level 3

Level 1

Octavia
JayPBP
Octavia
42
6 / 8 / 14
2,872
191
46,788
29,177
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Level 1

56
15 / 13 / 10
3,720
248
92,694
38,881
4,800
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Tyra
24
11 / 10 / 14
3,640
243
100,912
44,633
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
17 / 10 / 8
3,716
248
43,311
44,294
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

28
5 / 10 / 28
3,744
250
21,799
79,397
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Ruckus
12
5 / 11 / 13
3,441
229
28,359
122,393
46,348
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

Rei
Sasinu
Rei
7
6 / 11 / 15
3,210
214
28,320
63,800
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

14
16 / 11 / 7
3,629
242
68,449
58,559
7,680
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
8m 10s
122
Kill Participation
120
53
Kills
49
49
Deaths
53
69
Assists
71
Player
Kills
Deaths
Assists
KDA
W
6
9
17
1.61
W
15
9
14
2.44
L
17
10
8
2.1
W
Octavia
JayPBP
Octavia
6
8
14
1.63
L
5
10
28
1.9
L
Ruckus
5
11
13
1.05
W
15
13
10
1.54
L
Rei
Sasinu
Rei
6
11
15
1.23
L
16
11
7
1.77
W
Tyra
11
10
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,443
Damage
190,238
190,238
Taken
368,443
27,105
Shielding
54,028
61,302
Healing
207,233
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
43,588
28,185
0
12,473
36,280
2,183
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
84,461
67,239
1,578
14,423
41,267
20,122

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,311
39,777
0
8,723
44,294
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Octavia
JayPBP
Octavia
46,788
43,345
215
8,630
29,177
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
21,799
16,408
77,333
41,492
79,397
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
28,359
23,112
0
5,746
122,393
46,348
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
92,694
67,464
2,151
9,445
38,881
4,800
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Rei
Sasinu
Rei
28,320
27,582
49,356
21,101
63,800
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
68,449
49,314
987
2,495
58,559
7,680
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Tyra
100,912
57,202
0
12,387
44,633
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role