Player Matchup

Io
Io
Platinum IV
Agentley
Io
Platinum IV
Level 55
Champion Stats
24W - 10L
1,742 SR
Queue Stats
31W - 16L
1,627 Elo+
Party 1
Azaan
Azaan
Gold I
Creeper9501
Azaan
Gold I
Level 57
Champion Stats
6W - 4L
1,609 SR
Queue Stats
78W - 49L
1,665 Elo+
Party 1
Tiberius
Tiberius
Platinum I
Erolelaindia
Tiberius
Platinum I
Level 81
Champion Stats
1W - 3L
1,355 SR
Queue Stats
63W - 37L
1,681 Elo+
Party 1
Koga
Koga
Qualifying
GlizzKhalifaTTV
Koga
Qualifying
Level 999
Champion Stats
0W - 1L
1,618 SR
Queue Stats
174W - 123L
1,679 Elo+
Party 1
Inara
Inara
Platinum II
SelinaG1221
Inara
Platinum II
Level 476
Champion Stats
13W - 21L
1,563 SR
Queue Stats
757W - 669L
1,598 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 334
1,577 SR
1,650 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 682
1,649 SR
1,611 Elo+
Evie
Evie
Qualifying
Alucarthπ
Evie
Qualifying
Level 732
Champion Stats
5W - 5L
1,578 SR
Queue Stats
187W - 166L
1,637 Elo+
Solo
Moji
Moji
Diamond V
BRONZE5STUCK
Moji
Diamond V
Level 51
Champion Stats
1W - 1L
1,703 SR
Queue Stats
44W - 31L
1,587 Elo+
Solo
Ying
Ying
Platinum IV
Leox2112
Ying
Platinum IV
Level 999
Champion Stats
66W - 63L
1,657 SR
Queue Stats
947W - 894L
1,551 Elo+
Solo
Fernando
Fernando
Platinum II
NewEra Joker
Fernando
Platinum II
Level 999
Champion Stats
2W - 2L
1,526 SR
Queue Stats
146W - 133L
1,601 Elo+
Solo
Octavia
Octavia
Diamond III
Vørdster
Octavia
Diamond III
Level 631
Champion Stats
211W - 118L
1,781 SR
Queue Stats
324W - 269L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
5 / 8 / 13
3,856
241
36,793
51,758
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

28
10 / 10 / 10
3,317
207
69,114
123,676
23,560
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Tiberius
Erolelaindia
Tiberius
31
15 / 10 / 11
3,713
232
87,649
68,154
0
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

57
10 / 11 / 12
3,210
201
52,292
59,307
0
Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
2 / 10 / 7
3,289
206
35,797
114,057
43,829
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
Makoa
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanFuria
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 11 / 7
3,420
214
84,357
49,825
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

36
21 / 10 / 5
3,358
210
83,889
50,579
23,731

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Ying
60
0 / 6 / 19
3,326
208
20,362
27,276
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
NewEra Joker
Fernando
59
0 / 7 / 10
3,533
221
46,589
103,249
190,973
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
Vørdster
Octavia
59
17 / 9 / 8
4,357
272
181,755
50,716
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 45s
Objective Time
4m 17s
95
Kill Participation
98
42
Kills
49
49
Deaths
43
53
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
8
13
1.44
W
11
11
7
1.32
W
21
10
5
2.35
L
10
10
10
1.5
L
Tiberius
Erolelaindia
Tiberius
15
10
11
2.05
L
10
11
12
1.45
W
Ying
0
6
19
1.58
W
Fernando
NewEra Joker
Fernando
0
7
10
0.71
L
2
10
7
0.55
W
Octavia
Vørdster
Octavia
17
9
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,645
Damage
416,952
416,952
Taken
281,645
67,389
Shielding
214,704
256,738
Healing
165,776
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
36,793
34,665
156,996
32,239
51,758
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
84,357
81,993
0
12,006
49,825
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
83,889
80,802
7,765
4,673
50,579
23,731
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
69,114
46,108
0
38,786
123,676
23,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
Erolelaindia
Tiberius
87,649
66,501
0
11,359
68,154
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
52,292
40,120
0
9,503
59,307
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
20,362
20,362
107,935
13,340
27,276
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
NewEra Joker
Fernando
46,589
21,221
0
14,142
103,249
190,973
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
35,797
26,487
0
7,855
114,057
43,829
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
Vørdster
Octavia
181,755
179,167
1,133
4,782
50,716
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role