Player Matchup

Lian
Lian
Gold V
DJakng
Lian
Gold V
Level 118
Champion Stats
5W - 4L
1,629 SR
Queue Stats
69W - 64L
1,450 Elo+
Solo
Makoa
Makoa
Platinum V
FreshCutGras
Makoa
Platinum V
Level 551
Champion Stats
77W - 65L
1,628 SR
Queue Stats
154W - 133L
1,559 Elo+
Party 1
Grohk
Grohk
Gold II
Nullintent
Grohk
Gold II
Level 358
Champion Stats
17W - 12L
1,624 SR
Queue Stats
79W - 84L
1,509 Elo+
Party 1
Fernando
Fernando
Gold IV
ZenithHorizon
Fernando
Gold IV
Level 59
Champion Stats
10W - 5L
1,735 SR
Queue Stats
29W - 31L
1,523 Elo+
Party 1
Koga
Koga
Gold IV
chadthunder98
Koga
Gold IV
Level 103
Champion Stats
15W - 27L
1,552 SR
Queue Stats
55W - 63L
1,490 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 238
1,634 SR
1,506 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 268
1,478 SR
1,501 Elo+
Azaan
Azaan
Silver I
ItzCloud_Zipher
Azaan
Silver I
Level 120
Champion Stats
2W - 3L
1,504 SR
Queue Stats
76W - 83L
1,473 Elo+
Solo
Tiberius
Tiberius
Gold II
PRØMETEUS
Tiberius
Gold II
Level 178
Champion Stats
0W - 2L
1,278 SR
Queue Stats
245W - 248L
1,540 Elo+
Solo
Atlas
Atlas
Gold V
SoonKuMingSoon
Atlas
Gold V
Level 910
Champion Stats
19W - 22L
1,571 SR
Queue Stats
330W - 359L
1,494 Elo+
Solo
Seris
Seris
Qualifying
TP_MAI
Seris
Qualifying
Level 57
Champion Stats
0W - 2L
1,499 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Vora
Vora
Qualifying
sekedesu
Vora
Qualifying
Level 77
Champion Stats
0W - 1L
1,538 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
DJakng
Lian
52
12 / 4 / 17
3,091
343
71,700
37,109
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

45
5 / 6 / 15
2,754
306
44,649
67,265
40,230
Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Grohk
45
6 / 0 / 25
4,038
449
27,455
22,606
738
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
ZenithHorizon
Fernando
31
9 / 3 / 11
3,080
342
44,590
51,989
44,756
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

24
10 / 3 / 11
2,682
298
53,924
34,087
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ZhinTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 7 / 3
1,798
200
32,398
76,352
37,863
Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Tiberius
PRØMETEUS
Tiberius
56
7 / 10 / 4
2,157
240
65,514
32,608
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
2 / 3 / 9
2,207
245
50,903
63,088
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Seris
TP_MAI
Seris
37
2 / 8 / 7
1,931
215
23,959
28,590
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Vora
53
5 / 14 / 2
1,815
202
40,282
41,680
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 38s
Objective Time
3m 5s
121
Kill Participation
41
42
Kills
16
16
Deaths
42
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lian
DJakng
Lian
12
4
17
5.13
W
5
6
15
2.08
L
0
7
3
0.21
W
Grohk
6
0
25
18.5
L
Tiberius
PRØMETEUS
Tiberius
7
10
4
0.9
L
2
3
9
2.17
L
Seris
TP_MAI
Seris
2
8
7
0.69
W
Fernando
ZenithHorizon
Fernando
9
3
11
4.83
W
10
3
11
5.17
L
Vora
5
14
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,318
Damage
213,056
213,056
Taken
242,318
85,724
Shielding
37,863
136,852
Healing
92,793
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
DJakng
Lian
71,700
63,879
0
3,365
37,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
44,649
42,620
0
1,138
67,265
40,230
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,398
24,838
0
15,205
76,352
37,863
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
27,455
18,731
100,825
22,052
22,606
738
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Tiberius
PRØMETEUS
Tiberius
65,514
43,832
0
4,624
32,608
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
50,903
50,903
0
9,904
63,088
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
TP_MAI
Seris
23,959
18,851
50,662
7,204
28,590
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
ZenithHorizon
Fernando
44,590
28,180
0
2,133
51,989
44,756
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
53,924
47,581
0
7,339
34,087
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
40,282
27,753
0
5,194
41,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role