Player Matchup

Imani
Imani
Gold IV
Jenxs
Imani
Gold IV
Level 550
Champion Stats
33W - 44L
1,600 SR
Queue Stats
1,002W - 975L
1,510 Elo+
Solo
Ying
Ying
Gold II
Marius00762
Ying
Gold II
Level 510
Champion Stats
7W - 12L
1,504 SR
Queue Stats
600W - 577L
1,527 Elo+
Solo
Rei
Rei
Silver I
TheAshoka
Rei
Silver I
Level 346
Champion Stats
22W - 39L
1,436 SR
Queue Stats
279W - 303L
1,448 Elo+
Solo
Talus
Talus
Qualifying
gab_syl
Talus
Qualifying
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Makoa
Makoa
Silver I
plauderente
Makoa
Silver I
Level 51
Champion Stats
2W - 3L
1,951 SR
Queue Stats
51W - 61L
1,442 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 299
1,598 SR
1,485 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 853
1,658 SR
1,466 Elo+
Octavia
Octavia
Gold III
IkKiiToUsEn
Octavia
Gold III
Level 999
Champion Stats
6W - 1L
1,700 SR
Queue Stats
125W - 142L
1,518 Elo+
Solo
Barik
Barik
Gold IV
MechanikMato
Barik
Gold IV
Level 999
Champion Stats
256W - 175L
1,654 SR
Queue Stats
1,505W - 1,419L
1,462 Elo+
Solo
Vora
Vora
Gold II
Pnoosi
Vora
Gold II
Level 576
Champion Stats
4W - 3L
1,543 SR
Queue Stats
213W - 206L
1,473 Elo+
Solo
Corvus
Corvus
Gold V
Thomas-DeGude
Corvus
Gold V
Level 690
Champion Stats
5W - 3L
1,782 SR
Queue Stats
986W - 989L
1,400 Elo+
Solo
Torvald
Torvald
Gold II
lixzord
Torvald
Gold II
Level 999
Champion Stats
148W - 132L
1,611 SR
Queue Stats
688W - 674L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Jenxs
Imani
60
0 / 6 / 0
1,052
175
27,636
30,443
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 75%.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
0 / 3 / 2
1,298
216
9,652
26,209
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

53
1 / 2 / 0
1,322
220
11,738
31,157
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Talus
gab_syl
Talus
45
1 / 5 / 0
1,139
190
10,033
34,100
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

26
0 / 4 / 1
1,165
194
11,000
63,529
42,502
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
KhanVatu
Team 1 Score

0

VS

Team 2 Score

4

Bans
KogaWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
IkKiiToUsEn
Octavia
59
6 / 0 / 7
2,494
416
61,779
14,883
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

59
4 / 0 / 4
2,604
434
35,360
11,116
50,333
Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
Pnoosi
Vora
60
8 / 1 / 5
2,424
404
48,914
25,068
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Level 1

58
0 / 0 / 14
2,273
379
10,176
8,417
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Torvald
lixzord
Torvald
57
2 / 1 / 9
2,202
367
29,209
10,575
47,647
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Match Insights

Player Kills, Deaths, and Assists

40s
Objective Time
6m 19s
5
Kill Participation
59
2
Kills
20
20
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Octavia
IkKiiToUsEn
Octavia
6
0
7
9.5
L
Imani
Jenxs
Imani
0
6
0
0
L
0
3
2
0.33
W
4
0
4
6
W
Vora
Pnoosi
Vora
8
1
5
10.5
L
1
2
0
0.5
W
0
0
14
7
L
Talus
gab_syl
Talus
1
5
0
0.2
W
Torvald
lixzord
Torvald
2
1
9
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,059
Damage
185,438
185,438
Taken
70,059
42,502
Shielding
97,980
123,166
Healing
54,941
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
IkKiiToUsEn
Octavia
61,779
48,691
1,044
1,493
14,883
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Imani
Jenxs
Imani
27,636
16,303
0
576
30,443
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
9,652
9,652
55,948
10,940
26,209
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,360
35,360
0
6,300
11,116
50,333
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Pnoosi
Vora
48,914
41,293
0
2,790
25,068
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
11,738
10,956
39,833
13,169
31,157
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
10,176
8,333
37,851
4,812
8,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
gab_syl
Talus
10,033
9,428
0
2,700
34,100
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Torvald
lixzord
Torvald
29,209
17,050
651
0
10,575
47,647
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
11,000
10,806
0
0
63,529
42,502
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role