Player Matchup
VS
Match Stats

Hulking Monstrosity
Armor
Increase your maximum Health by 450.
Level 3

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4

It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5

It Watches
Armor
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Level 2

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Feed the Spirits
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Level 4

Sustenance
Armor
Increase your Healing received by 40% while at or below 50% Health.
Level 5

Otherworldly
Slither
Gain a 75-health Shield for 3s after Slither ends.
Level 1

Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1

Deadly Predator
Weapon
Increase your maximum acid capacity by 16%.
Level 2

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 400.
Level 2

Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.
Level 5

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Level 4

Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 10%.
Level 2

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1

Heartless
Armor
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Level 3

Infamy
Armor
Increase your maximum Health by 200.
Level 4

Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3

Fuel for the Fire
Whirl
Increase your Movement Speed by 15% for 2s after using Whirl.
Level 3

Viciousness
Counter
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Level 2

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Nether Siphon
Shadow Travel
Heal for 50 every 1s while using Shadow Travel.
Level 1

Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5

Sorceress
Weapon
Increase your Ultimate charge rate by 14%.
Level 2

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 1.6s.
Level 2

Level 1
Team 1 Score
4
VS
Team 2 Score
3

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4

Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1

Pursuit
Shatter
Increase the Movement Speed of Illusions by 32% during Shatter.
Level 4

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Savagery
Pounce
Heal for 350 after using Pounce.
Level 5

Persistence
Armor
Reduce the damage you take by 4% while at or below 40% Health.
Level 1

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1

Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3

Walk it Off
Prowl
Heal for 200 every 1s while Prowl is active.
Level 5

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Level 2

Tactical Fire
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Level 2

Fire and Maneuver
Armor
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Level 4

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 32%.
Level 4

Shamanic Might
Armor
Increase your maximum Health by 150.
Level 3

Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2

Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 20%.
Level 2

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1

Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Lifetaker
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Hold the Line!
Battle Shout
Heal for an additional 160 after activating Battle Shout.
Level 2

Open Fire!
Battle Shout
Generate 12 Ammo after activating Battle Shout.
Level 3

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.