Player Matchup
VS
Match Stats

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4

Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5

Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.1s.
Level 1

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.
Level 3

Doomsday
Grumpy Bomb
Heal for 130 after using Grumpy Bomb.
Level 1

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Shadow's Perch
Ambush
Increase the range of Ambush by 30%.
Level 3

Memento Vivere
Armor
Increase your maximum Health by 40.
Level 1

Contemplation
Dash
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 5

Assassin's Tools
Shadow Bombs
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Level 5

Tranquility
Armor
Increase your base jump height by 30%.
Level 1

Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 10% while standing in Warder's Field.
Level 2

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2

Eternal Reliquary
Lunar Leap
Generate 4 Ammo after using Lunar Leap.
Level 2

Celestial Body
Armor
Increase your maximum Health by 250.
Level 5

Full Moon
Lunar Leap
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Level 4

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Gathering Power
Heal for 210 for each enemy hit with Reckoning.
Level 3

Duty is a Mountain
Increase the time until Ire starts to decay by 0.25s.
Level 1

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5

Tools of Salvation
Increase your maximum Health by 150.
Level 1

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Dominant Dome
Increase the radius of your Distortion Field by 20%.
Level 5

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.
Level 1

Vicious Circle
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Level 1

Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Creator's Claim
Armor
Increase your maximum Health by 250.
Level 5

Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1

Stylish Destruction
Explosive Personality
Increase your Air Control for 2s after using Explosive Personality by 40%.
Level 2

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 80%.
Level 2

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.
Level 5

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.