Player Matchup

Pip
Pip
Gold III
Akíhito
Pip
Gold III
Level 529
Champion Stats
4W - 4L
1,559 SR
Queue Stats
13W - 13L
1,519 Elo+
Solo
Atlas
Atlas
Platinum I
CtrlAltDfeat
Atlas
Platinum I
Level 103
Champion Stats
11W - 7L
1,744 SR
Queue Stats
197W - 163L
1,600 Elo+
Party 2
Lex
Lex
Diamond V
Delessov
Lex
Diamond V
Level 536
Champion Stats
3W - 2L
1,718 SR
Queue Stats
250W - 232L
1,603 Elo+
Party 1
Io
Io
Platinum IV
HealFlying
Io
Platinum IV
Level 418
Champion Stats
185W - 149L
1,670 SR
Queue Stats
266W - 241L
1,615 Elo+
Party 1
Bomb King
Bomb King
Platinum II
Vuinn
Bomb King
Platinum II
Level 745
Champion Stats
2W - 3L
1,837 SR
Queue Stats
163W - 129L
1,660 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 466
1,706 SR
1,599 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 638
1,665 SR
1,588 Elo+
Zhin
Zhin
Gold I
AvoidSingleMoms
Zhin
Gold I
Level 999
Champion Stats
103W - 123L
1,509 SR
Queue Stats
691W - 679L
1,513 Elo+
Solo
Octavia
Octavia
Diamond III
Fueture
Octavia
Diamond III
Level 991
Champion Stats
15W - 13L
1,625 SR
Queue Stats
130W - 99L
1,670 Elo+
Party 3
Saati
Saati
Qualifying
itrollurgame
Saati
Qualifying
Level 109
Champion Stats
13W - 12L
1,636 SR
Queue Stats
176W - 151L
1,631 Elo+
Party 3
Ying
Ying
Platinum II
kidchocolate15
Ying
Platinum II
Level 999
Champion Stats
241W - 186L
1,643 SR
Queue Stats
2,190W - 2,213L
1,568 Elo+
Solo
Terminus
Terminus
Platinum IV
moneykhilin8
Terminus
Platinum IV
Level 94
Champion Stats
6W - 4L
1,910 SR
Queue Stats
254W - 255L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
9 / 6 / 8
2,618
262
33,852
25,406
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

48
3 / 4 / 20
3,064
306
42,076
60,333
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
18 / 2 / 9
3,634
363
69,730
43,053
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

59
6 / 0 / 18
3,313
331
22,113
21,629
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 40% while firing your Light Bow.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bomb King
Vuinn
Bomb King
57
9 / 4 / 11
2,748
275
47,375
33,663
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
VoraMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 9 / 1
1,559
156
35,936
44,624
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Octavia
Fueture
Octavia
59
8 / 7 / 3
2,202
220
73,126
42,143
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

50
3 / 11 / 5
1,731
173
45,566
40,457
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
1 / 6 / 7
1,774
177
5,298
27,877
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
moneykhilin8
Terminus
43
2 / 10 / 2
1,549
155
24,158
58,036
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 7s
Objective Time
1m 28s
111
Kill Participation
34
45
Kills
16
16
Deaths
43
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
6
8
2.17
L
2
9
1
0.28
W
3
4
20
3.25
W
18
2
9
11.25
L
Octavia
Fueture
Octavia
8
7
3
1.36
W
6
0
18
15
W
Bomb King
Vuinn
Bomb King
9
4
11
3.63
L
3
11
5
0.5
L
1
6
7
0.75
L
Terminus
moneykhilin8
Terminus
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,146
Damage
184,084
184,084
Taken
213,137
0
Shielding
0
122,501
Healing
93,109
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,852
30,514
1,802
9,691
25,406
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,936
32,210
0
2,180
44,624
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
42,076
42,076
0
12,184
60,333
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
69,730
65,073
0
1,495
43,053
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
Fueture
Octavia
73,126
70,001
48
3,428
42,143
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
22,113
20,557
73,887
21,119
21,629
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Bomb King
Vuinn
Bomb King
47,375
41,489
0
2,323
33,663
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
45,566
36,824
0
0
40,457
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
5,298
5,298
62,869
15,183
27,877
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
moneykhilin8
Terminus
24,158
14,105
0
9,401
58,036
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role