Player Matchup

Furia
Furia
Gold III
Cirila
Furia
Gold III
Level 420
Champion Stats
5W - 6L
1,630 SR
Queue Stats
111W - 106L
1,433 Elo+
Solo
Grohk
Grohk
Silver II
GROHKn
Grohk
Silver II
Level 114
Champion Stats
23W - 24L
1,612 SR
Queue Stats
303W - 335L
1,446 Elo+
Solo
Inara
Inara
Silver I
MANTOANZIM
Inara
Silver I
Level 108
Champion Stats
37W - 25L
1,554 SR
Queue Stats
249W - 280L
1,448 Elo+
Solo
Tiberius
Tiberius
Platinum III
TorontoTocosh
Tiberius
Platinum III
Level 948
Champion Stats
84W - 59L
1,717 SR
Queue Stats
184W - 154L
1,576 Elo+
Solo
Caspian
Caspian
Gold II
rogerldcfg
Caspian
Gold II
Level 184
Champion Stats
0W - 1L
1,254 SR
Queue Stats
44W - 37L
1,502 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 355
1,553 SR
1,481 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 218
1,537 SR
1,499 Elo+
Ying
Ying
Gold IV
ArsieldaBatata
Ying
Gold IV
Level 258
Champion Stats
129W - 108L
1,612 SR
Queue Stats
480W - 433L
1,477 Elo+
Solo
Lian
Lian
Gold IV
FelipeNovaes30
Lian
Gold IV
Level 43
Champion Stats
5W - 8L
1,462 SR
Queue Stats
55W - 52L
1,522 Elo+
Party 1
Buck
Buck
Gold II
MrSoleBebecitas
Buck
Gold II
Level 604
Champion Stats
115W - 60L
1,797 SR
Queue Stats
169W - 151L
1,589 Elo+
Solo
Fernando
Fernando
Gold IV
leonildok
Fernando
Gold IV
Level 43
Champion Stats
4W - 7L
1,499 SR
Queue Stats
56W - 51L
1,527 Elo+
Party 1
Imani
Imani
Silver I
theo_amidala
Imani
Silver I
Level 141
Champion Stats
1W - 0L
1,314 SR
Queue Stats
5W - 9L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Cirila
Furia
59
0 / 5 / 2
886
148
3,506
13,937
1,270
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Grohk
GROHKn
Grohk
39
1 / 6 / 4
1,250
208
30,149
27,878
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Inara
45
0 / 6 / 2
1,209
202
26,476
46,972
3,525
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tiberius
TorontoTocosh
Tiberius
55
6 / 6 / 1
1,606
268
32,514
25,748
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Caspian
rogerldcfg
Caspian
58
2 / 8 / 3
1,334
222
24,575
23,102
0
Shady Dealings

Shady Dealings

Rogue's Tempo

Gain 4 credits for each enemy Champion hit with Rogue's Tempo.

Level 2

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 3

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 35% for 3s after hitting an enemy with War.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Bans
StrixBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
KinessaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 0 / 20
2,353
392
7,668
8,083
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

36
6 / 4 / 8
2,137
356
36,002
18,744
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

56
17 / 2 / 4
2,562
427
47,402
34,096
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
leonildok
Fernando
29
3 / 1 / 12
2,704
451
21,874
41,483
17,477
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

50
4 / 2 / 8
1,959
327
24,691
14,814
800
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 17s
Objective Time
6m 9s
21
Kill Participation
83
9
Kills
31
31
Deaths
9
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
0
20
11
L
Furia
Cirila
Furia
0
5
2
0.2
W
6
4
8
2.5
L
Grohk
GROHKn
Grohk
1
6
4
0.5
L
Inara
0
6
2
0.17
W
17
2
4
9.5
L
Tiberius
TorontoTocosh
Tiberius
6
6
1
1.08
W
Fernando
leonildok
Fernando
3
1
12
9
L
Caspian
rogerldcfg
Caspian
2
8
3
0.44
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,220
Damage
137,637
137,637
Taken
117,220
4,795
Shielding
18,277
43,944
Healing
88,840
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
7,668
7,668
63,705
7,635
8,083
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Furia
Cirila
Furia
3,506
2,006
7,859
1,678
13,937
1,270
W
36,002
34,402
0
1,745
18,744
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Grohk
GROHKn
Grohk
30,149
17,779
8,146
13,529
27,878
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Inara
26,476
20,404
0
3,343
46,972
3,525
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
47,402
40,161
0
9,693
34,096
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Tiberius
TorontoTocosh
Tiberius
32,514
22,740
0
7,151
25,748
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
leonildok
Fernando
21,874
12,841
0
4,170
41,483
17,477

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Caspian
rogerldcfg
Caspian
24,575
13,662
1,056
1,182
23,102
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
24,691
13,892
0
1,892
14,814
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role