Player Matchup

Rei
Rei
Apivita
Rei
Level 304
Champion Stats
23W - 35L
1,458 SR
Queue Stats
1,066W - 1,035L
1,557 Elo+
Solo
Mal'Damba
Mal'Damba
Cycyispro
Mal'Damba
Level 279
Champion Stats
11W - 5L
1,768 SR
Queue Stats
130W - 86L
1,732 Elo+
Party 1
Strix
Strix
NAHPRIME
Strix
Level 366
Champion Stats
14W - 9L
1,649 SR
Queue Stats
366W - 361L
1,567 Elo+
Solo
Ying
Ying
Shannonqw
Ying
Level 999
Champion Stats
81W - 82L
1,659 SR
Queue Stats
681W - 730L
1,558 Elo+
Solo
Inara
Inara
miznotch
Inara
Level 999
Champion Stats
6W - 5L
1,694 SR
Queue Stats
89W - 61L
1,692 Elo+
Party 1
Team Averages
Level 589
1,646 SR
1,621 Elo+

VS

Team Averages
Level 486
1,609 SR
1,617 Elo+
Ying
Ying
Mirr13
Ying
Level 41
Champion Stats
39W - 36L
1,584 SR
Queue Stats
141W - 128L
1,550 Elo+
Solo
Khan
Khan
OpticPsycho592
Khan
Level 841
Champion Stats
75W - 70L
1,667 SR
Queue Stats
1,337W - 1,302L
1,642 Elo+
Solo
Drogoz
Drogoz
Reiuzi
Drogoz
Level 236
Champion Stats
80W - 50L
1,699 SR
Queue Stats
84W - 56L
1,686 Elo+
Solo
Kinessa
Kinessa
Reverengers
Kinessa
Level 312
Champion Stats
31W - 42L
1,478 SR
Queue Stats
299W - 274L
1,618 Elo+
Solo
Vora
Vora
TesloH12
Vora
Level 999
Champion Stats
86W - 60L
1,617 SR
Queue Stats
1,377W - 1,420L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
46
0 / 4 / 1
1,280
183
16,904
33,451
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Mal'Damba
Cycyispro
Mal'Damba
50
0 / 3 / 2
1,364
195
12,052
30,708
225
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Strix
NAHPRIME
Strix
59
6 / 5 / 2
1,586
227
50,024
29,670
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Ying
57
1 / 5 / 4
1,458
208
25,449
30,686
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
miznotch
Inara
54
1 / 5 / 2
1,756
251
34,998
99,433
11,010
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Mirr13
Ying
8
3 / 0 / 9
2,571
367
28,866
5,970
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
1 / 1 / 11
2,634
376
35,966
71,025
23,768
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Drogoz
Reiuzi
Drogoz
52
9 / 3 / 3
2,254
322
46,063
29,412
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Kinessa
Reverengers
Kinessa
50
3 / 1 / 9
2,190
313
62,430
8,463
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Vora
59
6 / 3 / 3
2,065
295
50,623
24,557
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 53s
Objective Time
5m 36s
19
Kill Participation
57
8
Kills
22
22
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Rei
0
4
1
0.13
L
Mal'Damba
Cycyispro
Mal'Damba
0
3
2
0.33
W
Ying
Mirr13
Ying
3
0
9
7.5
L
Strix
NAHPRIME
Strix
6
5
2
1.4
W
1
1
11
6.5
W
Drogoz
Reiuzi
Drogoz
9
3
3
3.5
W
Kinessa
Reverengers
Kinessa
3
1
9
7.5
L
Ying
1
5
4
0.6
W
Vora
6
3
3
2.5
L
Inara
miznotch
Inara
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,427
Damage
223,948
223,948
Taken
139,427
11,235
Shielding
23,768
157,368
Healing
112,914
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
16,904
12,966
37,055
11,170
33,451
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
Cycyispro
Mal'Damba
12,052
8,180
45,879
8,480
30,708
225
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Mirr13
Ying
28,866
28,866
89,933
5,787
5,970
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Strix
NAHPRIME
Strix
50,024
49,565
0
1,985
29,670
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
35,966
30,546
0
9,094
71,025
23,768
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
Reiuzi
Drogoz
46,063
37,020
0
2,989
29,412
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kinessa
Reverengers
Kinessa
62,430
55,957
0
747
8,463
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
25,449
17,336
34,171
9,493
30,686
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
50,623
38,487
0
4,364
24,557
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
miznotch
Inara
34,998
30,526
0
9,135
99,433
11,010
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role