Player Matchup

Jenos
Jenos
Platinum V
BlackCrowley
Jenos
Platinum V
Level 999
Champion Stats
146W - 108L
1,597 SR
Queue Stats
1,352W - 1,303L
1,462 Elo+
Party 3
Lex
Lex
Diamond I
Kuze48cm
Lex
Diamond I
Level 999
Champion Stats
12W - 13L
1,746 SR
Queue Stats
466W - 390L
1,630 Elo+
Party 1
Azaan
Azaan
Platinum II
OzairChristian1
Azaan
Platinum II
Level 120
Champion Stats
8W - 6L
1,681 SR
Queue Stats
266W - 218L
1,602 Elo+
Party 3
Atlas
Atlas
Diamond V
YxngLxrrd
Atlas
Diamond V
Level 999
Champion Stats
2W - 4L
1,548 SR
Queue Stats
464W - 430L
1,610 Elo+
Solo
Saati
Saati
Diamond IV
miïa
Saati
Diamond IV
Level 999
Champion Stats
34W - 40L
1,699 SR
Queue Stats
1,183W - 1,048L
1,615 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 823
1,654 SR
1,584 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 845
1,670 SR
1,640 Elo+
Mal'Damba
Mal'Damba
Qualifying
Bichowski
Mal'Damba
Qualifying
Level 999
Champion Stats
5W - 1L
1,697 SR
Queue Stats
95W - 61L
1,721 Elo+
Solo
Inara
Inara
Diamond V
PokeAngelX
Inara
Diamond V
Level 999
Champion Stats
45W - 52L
1,649 SR
Queue Stats
472W - 460L
1,605 Elo+
Solo
Tyra
Tyra
Diamond V
Slarcoal
Tyra
Diamond V
Level 229
Champion Stats
39W - 35L
1,539 SR
Queue Stats
403W - 401L
1,549 Elo+
Solo
Zhin
Zhin
Diamond II
Teeska
Zhin
Diamond II
Level 999
Champion Stats
115W - 74L
1,746 SR
Queue Stats
921W - 827L
1,693 Elo+
Party 2
Khan
Khan
Diamond IV
YawingCat
Khan
Diamond IV
Level 999
Champion Stats
59W - 43L
1,720 SR
Queue Stats
794W - 751L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 6 / 25
3,041
234
34,156
22,682
15,301
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
14 / 8 / 11
3,432
264
94,463
56,597
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

42
6 / 6 / 16
2,765
213
81,656
87,286
33,174
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Atlas
YxngLxrrd
Atlas
59
6 / 10 / 10
2,487
191
61,781
128,297
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
miïa
Saati
59
12 / 14 / 7
2,789
215
103,436
54,452
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
FernandoMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
Imani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Bichowski
Mal'Damba
57
2 / 5 / 22
4,174
321
21,082
30,085
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Inara
60
7 / 8 / 13
3,924
302
64,837
98,567
11,640
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tyra
59
14 / 15 / 8
3,957
304
85,693
69,131
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Zhin
Teeska
Zhin
60
12 / 8 / 15
3,915
301
89,690
55,178
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Khan
60
9 / 5 / 22
4,129
318
88,012
122,531
35,430
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 10s
Objective Time
8m 42s
110
Kill Participation
124
41
Kills
44
44
Deaths
41
69
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Bichowski
Mal'Damba
2
5
22
2.6
L
3
6
25
2.58
L
14
8
11
2.44
L
6
6
16
2.33
W
Inara
7
8
13
1.69
W
Tyra
14
15
8
1.2
W
Zhin
Teeska
Zhin
12
8
15
2.44
W
Khan
9
5
22
4
L
Atlas
YxngLxrrd
Atlas
6
10
10
1.1
L
Saati
miïa
Saati
12
14
7
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,492
Damage
349,314
349,314
Taken
375,492
48,475
Shielding
47,070
181,762
Healing
242,458
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Bichowski
Mal'Damba
21,082
7,658
159,208
17,074
30,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
34,156
24,365
138,366
9,331
22,682
15,301
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
94,463
89,889
0
4,217
56,597
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
81,656
62,381
0
18,724
87,286
33,174
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
64,837
50,557
0
12,770
98,567
11,640
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
85,693
63,926
1,254
7,188
69,131
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Zhin
Teeska
Zhin
89,690
71,643
0
846
55,178
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Khan
88,012
84,816
17,529
26,589
122,531
35,430
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Atlas
YxngLxrrd
Atlas
61,781
61,781
0
9,682
128,297
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Saati
miïa
Saati
103,436
80,757
0
1,442
54,452
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role