Player Matchup

Fernando
Fernando
Gold III
DUAchipa
Fernando
Gold III
Level 364
Champion Stats
74W - 80L
1,538 SR
Queue Stats
666W - 666L
1,498 Elo+
Solo
Saati
Saati
Gold II
Nauëru
Saati
Gold II
Level 999
Champion Stats
18W - 11L
1,617 SR
Queue Stats
362W - 315L
1,534 Elo+
Party 1
Khan
Khan
Silver III
OnneGameR
Khan
Silver III
Level 158
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 3
Pip
Pip
Gold II
Ponedorcito
Pip
Gold II
Level 999
Champion Stats
5W - 3L
1,567 SR
Queue Stats
184W - 155L
1,540 Elo+
Party 1
Seris
Seris
Bronze II
iSexyCake
Seris
Bronze II
Level 211
Champion Stats
1W - 0L
1,427 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 546
1,530 SR
1,441 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 428
1,560 SR
1,456 Elo+
Lian
Lian
Gold III
DernickCrew
Lian
Gold III
Level 446
Champion Stats
18W - 22L
1,588 SR
Queue Stats
249W - 227L
1,474 Elo+
Party 2
Vora
Vora
Platinum V
ElperroGalleta
Vora
Platinum V
Level 588
Champion Stats
15W - 11L
1,560 SR
Queue Stats
143W - 116L
1,515 Elo+
Party 2
Torvald
Torvald
Gold V
Neohalf
Torvald
Gold V
Level 642
Champion Stats
45W - 47L
1,571 SR
Queue Stats
602W - 630L
1,426 Elo+
Solo
Ying
Ying
Gold V
PNL_zIsa
Ying
Gold V
Level 174
Champion Stats
12W - 25L
1,526 SR
Queue Stats
45W - 57L
1,425 Elo+
Party 4
Inara
Inara
Silver V
zn_smoke_157
Inara
Silver V
Level 292
Champion Stats
25W - 28L
1,556 SR
Queue Stats
400W - 410L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DUAchipa
Fernando
55
2 / 3 / 13
3,493
349
29,563
70,420
77,308
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Nauëru
Saati
60
12 / 4 / 10
3,136
314
74,520
29,691
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Khan
46
6 / 4 / 9
2,679
268
27,864
62,364
18,129
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

59
14 / 3 / 12
3,056
306
51,184
35,967
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Seris
iSexyCake
Seris
51
1 / 3 / 12
3,105
311
3,575
19,853
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Level 1

Bans
WilloBomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
Drogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
5 / 8 / 4
1,949
195
77,235
33,974
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

48
9 / 7 / 2
2,077
208
60,287
32,735
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Torvald
Neohalf
Torvald
59
2 / 7 / 4
915
92
36,846
22,719
70,807
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Ying
54
1 / 6 / 6
1,737
174
7,704
28,266
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
0 / 7 / 4
1,735
174
36,223
69,012
16,145
Shear

Shear

Earthen Guard

Generate 5 Ammo after activating Earthen Guard.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 4.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
2m 26s
91
Kill Participation
37
35
Kills
17
17
Deaths
35
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fernando
DUAchipa
Fernando
2
3
13
2.83
L
5
8
4
0.88
L
9
7
2
1.43
W
Saati
Nauëru
Saati
12
4
10
4.25
L
Torvald
Neohalf
Torvald
2
7
4
0.57
W
Khan
6
4
9
2.63
L
Ying
1
6
6
0.67
W
14
3
12
6.67
W
Seris
iSexyCake
Seris
1
3
12
2.33
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,706
Damage
218,295
218,295
Taken
186,706
95,437
Shielding
86,952
158,939
Healing
95,806
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DUAchipa
Fernando
29,563
21,589
0
2,084
70,420
77,308

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
77,235
75,635
0
5,586
33,974
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
60,287
38,185
0
5,315
32,735
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Saati
Nauëru
Saati
74,520
55,321
0
2,285
29,691
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Torvald
Neohalf
Torvald
36,846
26,201
4,559
230
22,719
70,807
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Khan
27,864
21,230
603
14,187
62,364
18,129
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
7,704
7,704
61,684
14,469
28,266
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,184
46,838
7,060
13,744
35,967
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
iSexyCake
Seris
3,575
2,669
106,026
12,950
19,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
36,223
25,558
0
3,963
69,012
16,145

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role