Player Matchup

Mal'Damba
Mal'Damba
Silver IV
DillyDilly2400
Mal'Damba
Silver IV
Level 256
Champion Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,399 Elo+
Solo
Cassie
Cassie
Gold III
KingOfHarts
Cassie
Gold III
Level 638
Champion Stats
4W - 2L
1,677 SR
Queue Stats
122W - 117L
1,565 Elo+
Party 2
Buck
Buck
Gold I
Tim McCgraw
Buck
Gold I
Level 990
Champion Stats
40W - 40L
1,583 SR
Queue Stats
869W - 842L
1,480 Elo+
Solo
Barik
Barik
Silver III
ku-dei-ta
Barik
Silver III
Level 999
Champion Stats
160W - 190L
1,497 SR
Queue Stats
1,256W - 1,254L
1,479 Elo+
Solo
Fernando
Fernando
Gold III
shab3
Fernando
Gold III
Level 340
Champion Stats
7W - 7L
1,631 SR
Queue Stats
84W - 86L
1,541 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 645
1,578 SR
1,493 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 437
1,559 SR
1,447 Elo+
Bomb King
Bomb King
Gold I
GossPel
Bomb King
Gold I
Level 674
Champion Stats
30W - 24L
1,556 SR
Queue Stats
752W - 737L
1,502 Elo+
Party 1
Yagorath
Yagorath
Gold II
Miragemach
Yagorath
Gold II
Level 268
Champion Stats
9W - 10L
1,637 SR
Queue Stats
18W - 23L
1,503 Elo+
Party 1
Vatu
Vatu
Silver IV
RaoringKitty
Vatu
Silver IV
Level 106
Champion Stats
41W - 45L
1,538 SR
Queue Stats
169W - 188L
1,399 Elo+
Solo
Inara
Inara
Gold II
brujo162mortal
Inara
Gold II
Level 999
Champion Stats
11W - 10L
1,563 SR
Queue Stats
675W - 689L
1,457 Elo+
Party 1
Seris
Seris
Bronze II
cucho009114
Seris
Bronze II
Level 139
Champion Stats
1W - 1L
1,500 SR
Queue Stats
108W - 125L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
DillyDilly2400
Mal'Damba
49
0 / 4 / 8
1,786
179
14,737
14,637
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Cassie
52
6 / 6 / 3
1,992
199
77,130
35,399
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

59
3 / 4 / 9
1,619
162
30,433
26,118
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Barik
ku-dei-ta
Barik
59
1 / 9 / 2
1,445
145
18,378
59,650
56,795
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
shab3
Fernando
59
9 / 5 / 6
2,253
225
53,939
71,730
50,301
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
TerminusMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
AshKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
GossPel
Bomb King
60
10 / 5 / 5
3,032
303
59,769
30,056
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Yagorath
Miragemach
Yagorath
57
6 / 3 / 13
3,721
372
54,351
54,920
7,576
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Spreading Domain

Spreading Domain

Hardening

Heal for 400 if you do not cancel Hardening before it ends.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

41
5 / 5 / 5
2,533
253
35,572
36,529
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 15%.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

59
5 / 2 / 12
3,032
303
49,370
55,608
17,168
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

39
2 / 4 / 11
3,075
308
8,472
17,504
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 38s
Objective Time
6m 18s
47
Kill Participation
74
19
Kills
28
28
Deaths
19
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
DillyDilly2400
Mal'Damba
0
4
8
1
W
Bomb King
GossPel
Bomb King
10
5
5
2.5
L
Cassie
6
6
3
1.25
W
Yagorath
Miragemach
Yagorath
6
3
13
4.17
W
5
5
5
1.5
L
3
4
9
1.88
W
5
2
12
5.5
W
2
4
11
1.88
L
Barik
ku-dei-ta
Barik
1
9
2
0.22
L
Fernando
shab3
Fernando
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,617
Damage
207,534
207,534
Taken
194,617
107,096
Shielding
24,744
106,623
Healing
133,261
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
DillyDilly2400
Mal'Damba
14,737
4,792
80,775
4,787
14,637
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Bomb King
GossPel
Bomb King
59,769
48,548
0
6,569
30,056
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Cassie
77,130
68,509
0
1,176
35,399
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Yagorath
Miragemach
Yagorath
54,351
36,829
0
8,495
54,920
7,576

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
35,572
26,900
0
9,755
36,529
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
30,433
28,119
0
7,691
26,118
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
49,370
32,419
0
9,980
55,608
17,168
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
8,472
6,562
90,971
7,491
17,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
ku-dei-ta
Barik
18,378
18,378
0
10,767
59,650
56,795
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
shab3
Fernando
53,939
28,315
0
1,427
71,730
50,301
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role