Player Matchup

Fernando
Fernando
Diamond V
BlossoMia
Fernando
Diamond V
Level 789
Champion Stats
42W - 40L
1,687 SR
Queue Stats
532W - 506L
1,553 Elo+
Party 2
Khan
Khan
Diamond I
Fansukalonya
Khan
Diamond I
Level 46
Champion Stats
23W - 22L
1,677 SR
Queue Stats
75W - 68L
1,711 Elo+
Party 3
Pip
Pip
Diamond I
Flackovskii
Pip
Diamond I
Level 133
Champion Stats
22W - 10L
1,761 SR
Queue Stats
230W - 209L
1,663 Elo+
Party 3
Bomb King
Bomb King
Platinum I
Oranien
Bomb King
Platinum I
Level 999
Champion Stats
83W - 63L
1,711 SR
Queue Stats
400W - 354L
1,551 Elo+
Party 2
Koga
Koga
Platinum IV
eXari0Z_L2la
Koga
Platinum IV
Level 999
Champion Stats
6W - 7L
1,683 SR
Queue Stats
158W - 114L
1,667 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 593
1,704 SR
1,629 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 502
1,676 SR
1,611 Elo+
Jenos
Jenos
Diamond III
BartMKC
Jenos
Diamond III
Level 712
Champion Stats
17W - 8L
1,796 SR
Queue Stats
484W - 439L
1,644 Elo+
Solo
Buck
Buck
Diamond IV
BigBallsBut7cm
Buck
Diamond IV
Level 116
Champion Stats
94W - 76L
1,631 SR
Queue Stats
448W - 398L
1,618 Elo+
Solo
Azaan
Azaan
Diamond I
InvasionDivide
Azaan
Diamond I
Level 730
Champion Stats
197W - 195L
1,627 SR
Queue Stats
1,820W - 1,802L
1,613 Elo+
Party 1
Barik
Barik
Platinum I
juhaszcmon
Barik
Platinum I
Level 817
Champion Stats
22W - 16L
1,726 SR
Queue Stats
394W - 366L
1,568 Elo+
Solo
Tyra
Tyra
Diamond IV
xTony21x
Tyra
Diamond IV
Level 135
Champion Stats
31W - 36L
1,600 SR
Queue Stats
414W - 422L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BlossoMia
Fernando
59
1 / 7 / 8
2,377
238
19,649
53,231
97,242
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

32
9 / 5 / 10
2,482
248
60,004
76,049
7,846
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

54
9 / 6 / 13
2,372
237
58,278
43,203
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bomb King
Oranien
Bomb King
57
3 / 5 / 4
1,883
188
44,537
27,532
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

58
3 / 9 / 3
1,806
181
38,834
33,664
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
ImaniMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
LillithLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
BartMKC
Jenos
56
4 / 5 / 18
3,870
387
17,190
17,742
7,453
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

48
13 / 9 / 8
2,957
296
57,482
40,729
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
5 / 3 / 13
2,768
277
59,081
84,388
27,420
Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Barik
55
3 / 1 / 12
2,791
279
47,052
41,779
43,355
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tyra
38
7 / 7 / 7
2,591
259
52,874
36,664
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 10s
Objective Time
4m 49s
63
Kill Participation
90
25
Kills
32
32
Deaths
25
38
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Jenos
BartMKC
Jenos
4
5
18
2.6
W
13
9
8
1.89
L
Fernando
BlossoMia
Fernando
1
7
8
0.71
L
9
5
10
2.8
L
9
6
13
2.58
W
5
3
13
3.83
L
Bomb King
Oranien
Bomb King
3
5
4
1
L
3
9
3
0.5
W
Barik
3
1
12
9
W
Tyra
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,302
Damage
233,679
233,679
Taken
221,302
105,088
Shielding
78,228
107,353
Healing
144,893
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
BartMKC
Jenos
17,190
13,205
98,372
5,535
17,742
7,453

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
57,482
47,861
0
6,647
40,729
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
BlossoMia
Fernando
19,649
13,530
0
10,476
53,231
97,242
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
60,004
57,867
18,500
25,731
76,049
7,846
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
58,278
54,798
12,345
24,006
43,203
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
59,081
42,807
0
24,593
84,388
27,420
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Bomb King
Oranien
Bomb King
44,537
38,777
0
10,045
27,532
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
38,834
37,364
0
6,250
33,664
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
47,052
47,052
0
8,139
41,779
43,355
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Tyra
52,874
36,013
0
1,607
36,664
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role